Trait pagurus::System

source ·
pub trait System {
    fn video_init(&mut self, resolution: Size) -> VideoFrameSpec;
    fn video_draw(&mut self, frame: VideoFrame<&[u8]>);
    fn audio_init(&mut self, sample_rate: u16, data_samples: usize) -> AudioSpec;
    fn audio_enqueue(&mut self, data: AudioData<&[u8]>);
    fn console_log(message: &str);
    fn clock_game_time(&self) -> Duration;
    fn clock_unix_time(&self) -> Duration;
    fn clock_set_timeout(
        &mut self,
        tag: TimeoutTag,
        timeout: Duration
    ) -> TimeoutId; fn state_save(&mut self, name: &str, data: &[u8]) -> ActionId; fn state_load(&mut self, name: &str) -> ActionId; fn state_delete(&mut self, name: &str) -> ActionId; }

Required Methods§

Implementors§