Crate packed_simd_2
source · [−]Expand description
Portable packed SIMD vectors
This crate is proposed for stabilization as std::packed_simd in RFC2366:
std::simd .
The examples available in the
examples/
sub-directory of the crate showcase how to use the library in practice.
Table of contents
Introduction
This crate exports Simd<[T; N]>: a packed vector of N
elements of type T as well as many type aliases for this type: for
example, f32x4, which is just an alias for Simd<[f32; 4]>.
The operations on packed vectors are, by default, “vertical”, that is, they are applied to each vector lane in isolation of the others:
let a = i32x4::new(1, 2, 3, 4);
let b = i32x4::new(5, 6, 7, 8);
assert_eq!(a + b, i32x4::new(6, 8, 10, 12));Many “horizontal” operations are also provided:
assert_eq!(a.wrapping_sum(), 10);In virtually all architectures vertical operations are fast, while horizontal operations are, by comparison, much slower. That is, the most portably-efficient way of performing a reduction over a slice is to collect the results into a vector using vertical operations, and performing a single horizontal operation at the end:
fn reduce(x: &[i32]) -> i32 {
    assert_eq!(x.len() % 4, 0);
    let mut sum = i32x4::splat(0); // [0, 0, 0, 0]
    for i in (0..x.len()).step_by(4) {
        sum += i32x4::from_slice_unaligned(&x[i..]);
    }
    sum.wrapping_sum()
}
let x = [0, 1, 2, 3, 4, 5, 6, 7];
assert_eq!(reduce(&x), 28);Vector types
The vector type aliases are named according to the following scheme:
{element_type}x{number_of_lanes} == Simd<[element_type; number_of_lanes]>
where the following element types are supported:
- i{element_width}: signed integer
- u{element_width}: unsigned integer
- f{element_width}: float
- m{element_width}: mask (see below)
- *{const,mut} T:- constand- mutpointers
Basic operations
// Sets all elements to `0`:
let a = i32x4::splat(0);
// Reads a vector from a slice:
let mut arr = [0, 0, 0, 1, 2, 3, 4, 5];
let b = i32x4::from_slice_unaligned(&arr);
// Reads the 4-th element of a vector:
assert_eq!(b.extract(3), 1);
// Returns a new vector where the 4-th element is replaced with `1`:
let a = a.replace(3, 1);
assert_eq!(a, b);
// Writes a vector to a slice:
let a = a.replace(2, 1);
a.write_to_slice_unaligned(&mut arr[4..]);
assert_eq!(arr, [0, 0, 0, 1, 0, 0, 1, 1]);Conditional operations
One often needs to perform an operation on some lanes of the vector. Vector
masks, like m32x4, allow selecting on which vector lanes an operation is
to be performed:
let a = i32x4::new(1, 1, 2, 2);
// Add `1` to the first two lanes of the vector.
let m = m16x4::new(true, true, false, false);
let a = m.select(a + 1, a);
assert_eq!(a, i32x4::splat(2));The elements of a vector mask are either true or false. Here true
means that a lane is “selected”, while false means that a lane is not
selected.
All vector masks implement a mask.select(a: T, b: T) -> T method that
works on all vectors that have the same number of lanes as the mask. The
resulting vector contains the elements of a for those lanes for which the
mask is true, and the elements of b otherwise.
The example constructs a mask with the first two lanes set to true and
the last two lanes set to false. This selects the first two lanes of a + 1 and the last two lanes of a, producing a vector where the first two
lanes have been incremented by 1.
note: mask
selectcan be used on vector types that have the same number of lanes as the mask. The example shows this by usingm16x4instead ofm32x4. It is typically more performant to use a mask element width equal to the element width of the vectors being operated upon. This is, however, not true for 512-bit wide vectors when targeting AVX-512, where the most efficient masks use only 1-bit per element.
All vertical comparison operations returns masks:
let a = i32x4::new(1, 1, 3, 3);
let b = i32x4::new(2, 2, 0, 0);
// ge: >= (Greater Eequal; see also lt, le, gt, eq, ne).
let m = a.ge(i32x4::splat(2));
if m.any() {
    // all / any / none allow coherent control flow
    let d = m.select(a, b);
    assert_eq!(d, i32x4::new(2, 2, 3, 3));
}Conversions
- 
lossless widening conversions: From/Intoare implemented for vectors with the same number of lanes when the conversion is value preserving (same as instd).
- 
safe bitwise conversions: The cargo feature into_bitsprovides theIntoBits/FromBitstraits (x.into_bits()). These perform safe bitwisetransmutes when all bit patterns of the source type are valid bit patterns of the target type and are also implemented for the architecture-specific vector types ofstd::arch. For example,let x: u8x8 = m8x8::splat(true).into_bits();is provided because allm8x8bit patterns are validu8x8bit patterns. However, the opposite is not true, not allu8x8bit patterns are validm8x8bit-patterns, so this operation cannot be performed safely usingx.into_bits(); one needs to useunsafe { crate::mem::transmute(x) }for that, making sure that the value in theu8x8is a valid bit-pattern ofm8x8.
- 
numeric casts ( as): are performed usingFromCast/Cast(x.cast()), just likeas:- 
casting integer vectors whose lane types have the same size (e.g. i32xN->u32xN) is a no-op,
- 
casting from a larger integer to a smaller integer (e.g. u32xN->u8xN) will truncate,
- 
casting from a smaller integer to a larger integer (e.g. u8xN->u32xN) will:- zero-extend if the source is unsigned, or
- sign-extend if the source is signed,
 
- 
casting from a float to an integer will round the float towards zero, 
- 
casting from an integer to float will produce the floating point representation of the integer, rounding to nearest, ties to even, 
- 
casting from an f32to anf64is perfect and lossless,
- 
casting from an f64to anf32rounds to nearest, ties to even.
 Numeric casts are not very “precise”: sometimes lossy, sometimes value preserving, etc. 
- 
Hardware Features
This crate can use different hardware features based on your configured
RUSTFLAGS. For example, with no configured RUSTFLAGS, u64x8 on
x86_64 will use SSE2 operations like PCMPEQD. If you configure
RUSTFLAGS='-C target-feature=+avx2,+avx' on supported x86_64 hardware
the same u64x8 may use wider AVX2 operations like VPCMPEQQ. It is
important for performance and for hardware support requirements that
you choose an appropriate set of target-feature and target-cpu
options during builds. For more information, see the Performance
guide
Macros
Shuffles vector elements.
Structs
Wrapper over T implementing a lexicoraphical order via the PartialOrd
and/or Ord traits.
Packed SIMD vector type.
8-bit wide mask.
16-bit wide mask.
32-bit wide mask.
64-bit wide mask.
128-bit wide mask.
isize-wide mask.
Traits
Numeric cast from Self to T.
Numeric cast from T to Self.
This trait is implemented by all mask types
Trait implemented by arrays that can be SIMD types.
This trait is implemented by all SIMD vector types.
Type Definitions
A vector with 2 *const T lanes
A vector with 4 *const T lanes
A vector with 8 *const T lanes
A 64-bit vector with 2 f32 lanes.
A 128-bit vector with 4 f32 lanes.
A 256-bit vector with 8 f32 lanes.
A 512-bit vector with 16 f32 lanes.
A 128-bit vector with 2 f64 lanes.
A 256-bit vector with 4 f64 lanes.
A 512-bit vector with 8 f64 lanes.
A 16-bit vector with 2 i8 lanes.
A 32-bit vector with 4 i8 lanes.
A 64-bit vector with 8 i8 lanes.
A 128-bit vector with 16 i8 lanes.
A 256-bit vector with 32 i8 lanes.
A 512-bit vector with 64 i8 lanes.
A 32-bit vector with 2 i16 lanes.
A 64-bit vector with 4 i16 lanes.
A 128-bit vector with 8 i16 lanes.
A 256-bit vector with 16 i16 lanes.
A 512-bit vector with 32 i16 lanes.
A 64-bit vector with 2 i32 lanes.
A 128-bit vector with 4 i32 lanes.
A 256-bit vector with 8 i32 lanes.
A 512-bit vector with 16 i32 lanes.
A 128-bit vector with 2 i64 lanes.
A 256-bit vector with 4 i64 lanes.
A 512-bit vector with 8 i64 lanes.
A 128-bit vector with 1 i128 lane.
A 256-bit vector with 2 i128 lanes.
A 512-bit vector with 4 i128 lanes.
A vector with 2 isize lanes.
A vector with 4 isize lanes.
A vector with 8 isize lanes.
A 16-bit vector mask with 2 m8 lanes.
A 32-bit vector mask with 4 m8 lanes.
A 64-bit vector mask with 8 m8 lanes.
A 128-bit vector mask with 16 m8 lanes.
A 256-bit vector mask with 32 m8 lanes.
A 512-bit vector mask with 64 m8 lanes.
A 32-bit vector mask with 2 m16 lanes.
A 64-bit vector mask with 4 m16 lanes.
A 128-bit vector mask with 8 m16 lanes.
A 256-bit vector mask with 16 m16 lanes.
A 512-bit vector mask with 32 m16 lanes.
A 64-bit vector mask with 2 m32 lanes.
A 128-bit vector mask with 4 m32 lanes.
A 256-bit vector mask with 8 m32 lanes.
A 512-bit vector mask with 16 m32 lanes.
A 128-bit vector mask with 2 m64 lanes.
A 256-bit vector mask with 4 m64 lanes.
A 512-bit vector mask with 8 m64 lanes.
A 128-bit vector mask with 1 m128 lane.
A 256-bit vector mask with 2 m128 lanes.
A 512-bit vector mask with 4 m128 lanes.
A vector with 2 *mut T lanes
A vector with 4 *mut T lanes
A vector with 8 *mut T lanes
A vector mask with 2 msize lanes.
A vector mask with 4 msize lanes.
A vector mask with 8 msize lanes.
A 16-bit vector with 2 u8 lanes.
A 32-bit vector with 4 u8 lanes.
A 64-bit vector with 8 u8 lanes.
A 128-bit vector with 16 u8 lanes.
A 256-bit vector with 32 u8 lanes.
A 512-bit vector with 64 u8 lanes.
A 32-bit vector with 2 u16 lanes.
A 64-bit vector with 4 u16 lanes.
A 128-bit vector with 8 u16 lanes.
A 256-bit vector with 16 u16 lanes.
A 512-bit vector with 32 u16 lanes.
A 64-bit vector with 2 u32 lanes.
A 128-bit vector with 4 u32 lanes.
A 256-bit vector with 8 u32 lanes.
A 512-bit vector with 16 u32 lanes.
A 128-bit vector with 2 u64 lanes.
A 256-bit vector with 4 u64 lanes.
A 512-bit vector with 8 u64 lanes.
A 128-bit vector with 1 u128 lane.
A 256-bit vector with 2 u128 lanes.
A 512-bit vector with 4 u128 lanes.
A vector with 2 usize lanes.
A vector with 4 usize lanes.
A vector with 8 usize lanes.