pub static quad: QuadInternalTypeExpand description
Draws a quad on the canvas. A quad is a quadrilateral, a four sided polygon. It is similar to a rectangle, but the angles between its edges are not constrained to ninety degrees. The first pair of parameters (x1,y1) sets the first vertex and the subsequent pairs should proceed clockwise or counter-clockwise around the defined shape. z-arguments only work when quad() is used in WEBGL mode.
Examples
quad(38, 31, 86, 20, 69, 63, 30, 76);Overloads
x1 the x-coordinate of the first point
y1 the y-coordinate of the first point
x2 the x-coordinate of the second point
y2 the y-coordinate of the second point
x3 the x-coordinate of the third point
y3 the y-coordinate of the third point
x4 the x-coordinate of the fourth point
y4 the y-coordinate of the fourth point
x1 the x-coordinate of the first point
y1 the y-coordinate of the first point
z1 the z-coordinate of the first point
x2 the x-coordinate of the second point
y2 the y-coordinate of the second point
z2 the z-coordinate of the second point
x3 the x-coordinate of the third point
y3 the y-coordinate of the third point
z3 the z-coordinate of the third point
x4 the x-coordinate of the fourth point
y4 the y-coordinate of the fourth point
z4 the z-coordinate of the fourth point