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use wasm_bindgen::prelude::*;

#[wasm_bindgen]
extern {
    pub type Font;
    pub type Vector;
    pub type Element;
    pub type Color;
    pub type Geometry;
    pub type Camera;
    pub type HTMLElement;
    pub type MediaElement;
    pub type SoundFile;
    pub type Image;
    pub type Shader;
    pub type Constant;
    pub type Graphics;
    pub type Table;
    pub type StringDict;
    pub type Convolver;
    pub type Renderer;
    pub type NumberDict;
    pub type PrintWriter;
    pub type HTMLCanvasElement;
}