[−][src]Static p5_sys::global::translate
pub static translate: TranslateInternalType
Specifies an amount to displace objects within the display window. The x parameter specifies left/right translation, the y parameter specifies up/down translation.
Transformations are cumulative and apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling translate(50, 0) and then translate(20, 0) is the same as translate(70, 0). If translate() is called within draw(), the transformation is reset when the loop begins again. This function can be further controlled by using push() and pop().
Examples
translate(30, 20); rect(0, 0, 55, 55);
rect(0, 0, 55, 55); // Draw rect at original 0,0 translate(30, 20); rect(0, 0, 55, 55); // Draw rect at new 0,0 translate(14, 14); rect(0, 0, 55, 55); // Draw rect at new 0,0
function draw() { background(200); rectMode(CENTER); translate(width / 2, height / 2); translate(p5.Vector.fromAngle(millis() / 1000, 40)); rect(0, 0, 20, 20); }
Overloads
x
left/right translation
y
up/down translation
z?
forward/backward translation (webgl only)
vector
the vector to translate by