Modules§
- iter
- Iterators.
Macros§
- tree
- Creates a tree from expressions.
Structs§
- Default
Back Prop - A default backprop policy it will take the reward of the simulation and backkpropagate the result to the branch nodes.
- Default
Lazy Tree Policy - Explores at least once each child node, before going deeper.
- Default
Playout - Simulating taking random moves a applying until the end.
- Lazy
Mcts - This is a special MCTS because it doesn’t store the state in the node but instead stores the historic to the node.
- Mcts
Node - NodeId
- Node ID.
- NodeMut
- Node mutator.
- NodeRef
- Node reference.
- Tree
- Vec-backed ID-tree.
Traits§
Functions§
- mcts_
uct_ agent - random_
agent - uct_
value - Calculates the uct_value.
Type Aliases§
- Default
Mcts - This mcts uses UCT, naive simulation applying random moves until a final state, and scoring 1 if the player won.
- Lazy
Mcts Node - Lazy
Mcts Tree - Mcts
Tree - Nat
- Num