Struct oxygengine::core::prefab::PrefabSceneEntityData
source · pub struct PrefabSceneEntityData {
pub uid: Option<String>,
pub components: HashMap<String, Value, RandomState>,
}
Fields§
§uid: Option<String>
§components: HashMap<String, Value, RandomState>
Trait Implementations§
source§impl Clone for PrefabSceneEntityData
impl Clone for PrefabSceneEntityData
source§fn clone(&self) -> PrefabSceneEntityData
fn clone(&self) -> PrefabSceneEntityData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PrefabSceneEntityData
impl Debug for PrefabSceneEntityData
source§impl Default for PrefabSceneEntityData
impl Default for PrefabSceneEntityData
source§fn default() -> PrefabSceneEntityData
fn default() -> PrefabSceneEntityData
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for PrefabSceneEntityData
impl<'de> Deserialize<'de> for PrefabSceneEntityData
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<PrefabSceneEntityData, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<PrefabSceneEntityData, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Prefab for PrefabSceneEntityData
impl Prefab for PrefabSceneEntityData
fn from_prefab(data: &Value) -> Result<Self, PrefabError>
fn from_prefab_with_extras( data: &Value, _named_entities: &HashMap<String, Entity, RandomState>, _state_token: ID<PhantomData<dyn State + Send + Sync>> ) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<Value, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
fn post_from_prefab(&mut self)
source§impl Serialize for PrefabSceneEntityData
impl Serialize for PrefabSceneEntityData
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for PrefabSceneEntityData
impl Send for PrefabSceneEntityData
impl Sync for PrefabSceneEntityData
impl Unpin for PrefabSceneEntityData
impl UnwindSafe for PrefabSceneEntityData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Initialize for Twhere
T: Default,
impl<T> Initialize for Twhere T: Default,
fn initialize(&mut self)
§unsafe fn initialize_raw(data: *mut ())
unsafe fn initialize_raw(data: *mut ())
Safety Read more