[−][src]Struct oxygengine_visual_novel::story::StoryDebugState
Fields
current_chapter: Option<(String, Action)>
active_scene: Option<String>
active_dialogue: Option<Dialogue>
in_progress: bool
characters_in_progress: bool
scenes_in_progress: bool
active_scene_in_progress: bool
active_dialogue_in_progress: bool
is_waiting_for_dialogue_option_selection: bool
dialogue_action_selected: Option<DialogueAction>
wait: Scalar
is_complete: bool
Trait Implementations
impl Clone for StoryDebugState
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fn clone(&self) -> StoryDebugState
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fn clone_from(&mut self, source: &Self)
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impl Debug for StoryDebugState
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Auto Trait Implementations
impl RefUnwindSafe for StoryDebugState
impl Send for StoryDebugState
impl Sync for StoryDebugState
impl Unpin for StoryDebugState
impl UnwindSafe for StoryDebugState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: Any,
T: Any,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,