pub mod audio_player;
pub mod camera;
pub mod renderables;
pub mod spatial_queries;
use oxygengine_core::prelude::*;
use oxygengine_ha_renderer::prelude::*;
#[derive(Debug, Copy, Clone)]
pub struct Transform2d {
pub position: Vec2,
pub rotation: Scalar,
pub scale: Vec2,
}
impl Default for Transform2d {
fn default() -> Self {
Self {
position: 0.0.into(),
rotation: 0.0,
scale: 1.0.into(),
}
}
}
impl Transform2d {
pub fn position(mut self, value: impl Into<Vec2>) -> Self {
self.position = value.into();
self
}
pub fn rotation(mut self, value: Scalar) -> Self {
self.rotation = value;
self
}
pub fn scale(mut self, value: impl Into<Vec2>) -> Self {
self.scale = value.into();
self
}
}
impl From<Transform2d> for HaTransform {
fn from(other: Transform2d) -> Self {
HaTransform::new(
other.position.into(),
Eulers::yaw(other.rotation),
other.scale.with_z(1.0),
)
}
}