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DefaultBodySet

Struct DefaultBodySet 

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pub struct DefaultBodySet<N>
where N: RealField + Copy,
{ /* private fields */ }
Expand description

The default set containing all the bodies added to the world.

It is based on an arena using generational indices to avoid the ABA problem.

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impl<N> DefaultBodySet<N>
where N: RealField + Copy,

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pub fn new() -> DefaultBodySet<N>

Creates an empty set.

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pub fn insert(&mut self, body: impl Body<N>) -> Index

Adds a body to this set.

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pub fn insert_boxed(&mut self, body: Box<dyn Body<N>>) -> Index

Adds a body (represented as a boxed trait-object) to this set.

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pub fn remove(&mut self, to_remove: Index) -> Option<Box<dyn Body<N>>>

Removes a body from this set.

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pub fn get(&self, handle: Index) -> Option<&(dyn Body<N> + 'static)>

Gets a reference to the body identified by handle.

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pub fn get_mut(&mut self, handle: Index) -> Option<&mut (dyn Body<N> + 'static)>

Gets a mutable reference to the body identified by handle.

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pub fn iter(&self) -> impl Iterator<Item = (Index, &(dyn Body<N> + 'static))>

Iterate through all the bodies and their handles.

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pub fn iter_mut( &mut self, ) -> impl Iterator<Item = (Index, &mut (dyn Body<N> + 'static))>

Mutably iterate through all the bodies and their handles.

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pub fn rigid_body(&self, handle: Index) -> Option<&RigidBody<N>>

Gets the rigid body identified by handle.

Returns None if the body does not exists, of if it exists but is not a rigid body.

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pub fn rigid_body_mut(&mut self, handle: Index) -> Option<&mut RigidBody<N>>

Gets a mutable reference to the rigid body identified by handle.

Returns None if the body does not exists, of if it exists but is not a rigid body.

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pub fn multibody(&self, handle: Index) -> Option<&Multibody<N>>

Gets the multibody identified by handle.

Returns None if the body does not exists, of if it exists but is not a multibody.

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pub fn multibody_mut(&mut self, handle: Index) -> Option<&mut Multibody<N>>

Gets a mutable reference to the multibody identified by handle.

Returns None if the body does not exists, of if it exists but is not a multibody.

Trait Implementations§

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impl<N> BodySet<N> for DefaultBodySet<N>
where N: RealField + Copy,

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type Handle = Index

Type of a body handle identifying a body in this set.
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fn get( &self, handle: <DefaultBodySet<N> as BodySet<N>>::Handle, ) -> Option<&(dyn Body<N> + 'static)>

Gets a reference to the body identified by handle.
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fn get_mut( &mut self, handle: <DefaultBodySet<N> as BodySet<N>>::Handle, ) -> Option<&mut (dyn Body<N> + 'static)>

Gets a mutable reference to the body identified by handle.
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fn contains(&self, handle: <DefaultBodySet<N> as BodySet<N>>::Handle) -> bool

Check if this set contains a body identified by handle.
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fn foreach( &self, f: &mut dyn FnMut(<DefaultBodySet<N> as BodySet<N>>::Handle, &(dyn Body<N> + 'static)), )

Iterate through all the bodies on this set, applying the closure f on them.
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fn foreach_mut( &mut self, f: &mut dyn FnMut(<DefaultBodySet<N> as BodySet<N>>::Handle, &mut (dyn Body<N> + 'static)), )

Mutable iterate through all the bodies on this set, applying the closure f on them.
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fn pop_removal_event( &mut self, ) -> Option<<DefaultBodySet<N> as BodySet<N>>::Handle>

Gets the handle of one body that has been removed. Read more
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fn get_pair( &self, handle1: Self::Handle, handle2: Self::Handle, ) -> (Option<&(dyn Body<N> + 'static)>, Option<&(dyn Body<N> + 'static)>)

Gets a reference to the two bodies identified by handle1 and handle2. Read more

Auto Trait Implementations§

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impl<N> Freeze for DefaultBodySet<N>

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impl<N> !RefUnwindSafe for DefaultBodySet<N>

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impl<N> Send for DefaultBodySet<N>

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impl<N> Sync for DefaultBodySet<N>

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impl<N> Unpin for DefaultBodySet<N>

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impl<N> UnsafeUnpin for DefaultBodySet<N>

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impl<N> !UnwindSafe for DefaultBodySet<N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Component for T
where T: Send + Sync + 'static,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,