#[repr(C)]
pub struct Force2<N>where N: RealField + Copy,{ pub linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>>, pub angular: N, }
Expand description

A force with a linear and angular (torque) component.

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§linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>>

The linear force.

§angular: N

The torque.

Implementations§

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impl<N> Force2<N>where N: RealField + Copy,

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pub fn new( linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>>, angular: N ) -> Force2<N>

Creates a force from its linear and angular components.

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pub fn zero() -> Force2<N>

A zero force.

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pub fn from_slice(data: &[N]) -> Force2<N>

Create a force from a slice where the entries 0 and 1 are for the linear part and 2 for the angular part.

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pub fn from_vector<S>( data: &Matrix<N, Const<nalgebra::::base::dimension::U3::{constant#0}>, Const<1>, S> ) -> Force2<N>where S: Storage<N, Const<nalgebra::::base::dimension::U3::{constant#0}>, Const<1>>,

Create a force from a vector where the entries 0 and 1 are for the linear part and 2 for the angular part.

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pub fn from_vectors( linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>>, angular: Matrix<N, Const<1>, Const<1>, ArrayStorage<N, 1, 1>> ) -> Force2<N>

Creates a force from its linear and angular components, both in vector form.

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pub fn torque(torque: N) -> Force2<N>

Create a pure torque.

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pub fn torque_from_vector( torque: Matrix<N, Const<1>, Const<1>, ArrayStorage<N, 1, 1>> ) -> Force2<N>

Create a pure torque.

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pub fn linear( linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>> ) -> Force2<N>

Create a pure linear force.

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pub fn linear_at_point( linear: Matrix<N, Const<nalgebra::::base::dimension::U2::{constant#0}>, Const<1>, ArrayStorage<N, 2, 1>>, point: &OPoint<N, Const<2>> ) -> Force2<N>

Creates the resultant of a linear force applied at the given point (relative to the center of mass).

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pub fn torque_at_point(torque: N, point: &OPoint<N, Const<2>>) -> Force2<N>

Creates the resultant of a torque applied at the given point (relative to the center of mass).

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pub fn torque_from_vector_at_point( torque: Matrix<N, Const<1>, Const<1>, ArrayStorage<N, 1, 1>>, point: &OPoint<N, Const<2>> ) -> Force2<N>

Creates the resultant of a torque applied at the given point (relative to the center of mass).

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pub fn angular_vector( &self ) -> Matrix<N, Const<1>, Const<1>, ArrayStorage<N, 1, 1>>

The angular part of the force.

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pub fn transform_by(&self, m: &Isometry<N, Unit<Complex<N>>, 2>) -> Force2<N>

Apply the given transformation to this force.

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pub fn as_slice(&self) -> &[N]

This force seen as a slice.

The two first entries contain the linear part and the third entry contais the angular part.

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pub fn as_vector( &self ) -> &Matrix<N, Const<nalgebra::::base::dimension::U3::{constant#0}>, Const<1>, ArrayStorage<N, 3, 1>>

This force seen as a vector.

The two first entries contain the linear part and the third entry contais the angular part.

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pub fn as_vector_mut( &mut self ) -> &mut Matrix<N, Const<nalgebra::::base::dimension::U3::{constant#0}>, Const<1>, ArrayStorage<N, 3, 1>>

This force seen as a mutable vector.

The two first entries contain the linear part and the third entry contais the angular part.

Trait Implementations§

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impl<N> Add<Force2<N>> for Force2<N>where N: RealField + Copy,

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type Output = Force2<N>

The resulting type after applying the + operator.
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fn add(self, rhs: Force2<N>) -> Force2<N>

Performs the + operation. Read more
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impl<N> AddAssign<Force2<N>> for Force2<N>where N: RealField + Copy,

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fn add_assign(&mut self, rhs: Force2<N>)

Performs the += operation. Read more
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impl<N> Clone for Force2<N>where N: Clone + RealField + Copy,

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fn clone(&self) -> Force2<N>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N> Debug for Force2<N>where N: Debug + RealField + Copy,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<N> Mul<Force2<N>> for Inertia2<N>where N: RealField + Copy,

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type Output = Velocity2<N>

The resulting type after applying the * operator.
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fn mul(self, rhs: Force2<N>) -> Velocity2<N>

Performs the * operation. Read more
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impl<N> Mul<N> for Force2<N>where N: RealField + Copy,

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type Output = Force2<N>

The resulting type after applying the * operator.
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fn mul(self, rhs: N) -> Force2<N>

Performs the * operation. Read more
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impl<N> Neg for Force2<N>where N: RealField + Copy,

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type Output = Force2<N>

The resulting type after applying the - operator.
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fn neg(self) -> Force2<N>

Performs the unary - operation. Read more
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impl<N> Sub<Force2<N>> for Force2<N>where N: RealField + Copy,

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type Output = Force2<N>

The resulting type after applying the - operator.
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fn sub(self, rhs: Force2<N>) -> Force2<N>

Performs the - operation. Read more
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impl<N> SubAssign<Force2<N>> for Force2<N>where N: RealField + Copy,

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fn sub_assign(&mut self, rhs: Force2<N>)

Performs the -= operation. Read more
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impl<N> Copy for Force2<N>where N: Copy + RealField,

Auto Trait Implementations§

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impl<N> RefUnwindSafe for Force2<N>where N: RefUnwindSafe,

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impl<N> Send for Force2<N>

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impl<N> Sync for Force2<N>

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impl<N> Unpin for Force2<N>where N: Unpin,

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impl<N> UnwindSafe for Force2<N>where N: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T, Global>) -> Arc<dyn Any + Send + Sync, Global>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UserData for Twhere T: Clone + Any + Send + Sync,

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fn clone_boxed(&self) -> Box<dyn UserData, Global>

Clone this trait-object.
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fn to_any(&self) -> Box<dyn Any + Send + Sync, Global>

Clone as its super-trait trait objects.
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fn as_any(&self) -> &(dyn Any + Send + Sync + 'static)

Downcast to Any.
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impl<T, Right> ClosedAdd<Right> for Twhere T: Add<Right, Output = T> + AddAssign<Right>,

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impl<T> ClosedNeg for Twhere T: Neg<Output = T>,

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impl<T, Right> ClosedSub<Right> for Twhere T: Sub<Right, Output = T> + SubAssign<Right>,

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impl<T> Component for Twhere T: Send + Sync + 'static,