Struct oxygengine_physics_2d::prelude::ColliderDesc [−][src]
Expand description
A non-deformable collider builder.
See https://www.nphysics.org/rigid_body_simulations_with_contacts/#colliders for details.
Implementations
Creates a new collider builder with the given shape.
The default margin surrounding a collider: 0.01
Sets a user-data to be attached to the object being built.
Sets the user-data to be attached to the object being built.
Reference to the user-data to be attached to the object being built.
pub fn translation(
self,
vector: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> ColliderDesc<N>
pub fn set_translation(
&mut self,
vector: Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
) -> &mut ColliderDesc<N>
pub fn set_collision_groups(
&mut self,
collision_groups: CollisionGroups
) -> &mut ColliderDesc<N>
pub fn set_position(
&mut self,
position: Isometry<N, Unit<Complex<N>>, 2_usize>
) -> &mut ColliderDesc<N>
pub fn get_translation(
&self
) -> &Matrix<N, Const<{_: usize}>, Const<1_usize>, ArrayStorage<N, 2_usize, 1_usize>>
pub fn build<Handle>(
&self,
parent_handle: BodyPartHandle<Handle>
) -> Collider<N, Handle> where
Handle: BodyHandle,
pub fn build<Handle>(
&self,
parent_handle: BodyPartHandle<Handle>
) -> Collider<N, Handle> where
Handle: BodyHandle,
Build a collider and configure it to be attached to the given parent body part.
Auto Trait Implementations
impl<N> !RefUnwindSafe for ColliderDesc<N>
impl<N> Send for ColliderDesc<N>
impl<N> Sync for ColliderDesc<N>
impl<N> Unpin for ColliderDesc<N> where
N: Unpin,
impl<N> !UnwindSafe for ColliderDesc<N>
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.