[][src]Struct oxygengine_physics_2d::resource::Physics2dWorld

pub struct Physics2dWorld { /* fields omitted */ }

Implementations

impl Physics2dWorld[src]

pub fn new(gravity: Vector<Scalar>, mode: Physics2dWorldSimulationMode) -> Self[src]

pub fn geometrical_world(&self) -> &DefaultGeometricalWorld<Scalar>[src]

pub fn mechanical_world(&self) -> &DefaultMechanicalWorld<Scalar>[src]

pub fn gravity(&self) -> Vector<Scalar>[src]

pub fn set_gravity(&mut self, value: Vector<Scalar>)[src]

pub fn simulation_mode(&self) -> Physics2dWorldSimulationMode[src]

pub fn set_simulation_mode(
    &mut self,
    simulation_mode: Physics2dWorldSimulationMode
)
[src]

pub fn time_step(&self) -> Scalar[src]

pub fn set_time_step(&mut self, value: Scalar)[src]

pub fn paused(&self) -> bool[src]

pub fn set_paused(&mut self, value: bool)[src]

pub fn reset_timestep_accumulator(&mut self)[src]

pub fn body(&self, handle: DefaultBodyHandle) -> Option<&RigidBody<Scalar>>[src]

pub fn body_mut(
    &mut self,
    handle: DefaultBodyHandle
) -> Option<&mut RigidBody<Scalar>>
[src]

pub fn last_contacts(&self) -> impl Iterator<Item = &Physics2dContact>[src]

pub fn last_proximities(&self) -> impl Iterator<Item = &Physics2dProximity>[src]

pub fn active_contacts(&self) -> impl Iterator<Item = &(Entity, Entity)>[src]

pub fn active_proximities(&self) -> impl Iterator<Item = &(Entity, Entity)>[src]

pub fn collider(
    &self,
    handle: DefaultColliderHandle
) -> Option<&Collider<Scalar, DefaultBodyHandle>>
[src]

pub fn collider_mut(
    &mut self,
    handle: DefaultColliderHandle
) -> Option<&mut Collider<Scalar, DefaultBodyHandle>>
[src]

pub fn are_in_contact(&self, first: Entity, second: Entity) -> bool[src]

pub fn are_in_proximity(&self, first: Entity, second: Entity) -> bool[src]

pub fn process(&mut self, delta_time: Scalar)[src]

Trait Implementations

impl Default for Physics2dWorld[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: Any, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,