[][src]Struct oxygengine_physics_2d::prelude::solver::SignoriniModel

pub struct SignoriniModel<N> where
    N: RealField
{ /* fields omitted */ }

A contact model generating one non-penetration constraint per contact.

This is a frictionless contact model.

Implementations

impl<N> SignoriniModel<N> where
    N: RealField
[src]

pub fn new() -> SignoriniModel<N>[src]

Create a new Signorini contact model.

pub fn build_velocity_constraint<B, Handle, CollHandle>(
    parameters: &IntegrationParameters<N>,
    body1: &B,
    part1: &(dyn BodyPart<N> + 'static),
    handle1: BodyPartHandle<Handle>,
    body2: &B,
    part2: &(dyn BodyPart<N> + 'static),
    handle2: BodyPartHandle<Handle>,
    props: &LocalMaterialProperties<N>,
    manifold: &ColliderContactManifold<N, Handle, CollHandle>,
    ext_vels: &Matrix<N, Dynamic, U1, VecStorage<N, Dynamic, U1>>,
    c: &TrackedContact<N>,
    impulse: N,
    ground_j_id: &mut usize,
    j_id: &mut usize,
    jacobians: &mut [N],
    constraints: &mut ConstraintSet<N, Handle, CollHandle, ContactId>
) -> bool where
    B: Body<N> + ?Sized,
    CollHandle: ColliderHandle,
    Handle: BodyHandle
[src]

Build a non-penetration velocity-based constraint for the given contact.

pub fn is_constraint_active<Handle, CollHandle>(
    c: &TrackedContact<N>,
    manifold: &ColliderContactManifold<N, Handle, CollHandle>
) -> bool where
    CollHandle: ColliderHandle,
    Handle: BodyHandle
[src]

Checks if the given constraint is active.

pub fn build_position_constraint<Handle, CollHandle>(
    bodies: &dyn BodySet<N, Handle = Handle>,
    manifold: &ColliderContactManifold<N, Handle, CollHandle>,
    c: &TrackedContact<N>,
    constraints: &mut ConstraintSet<N, Handle, CollHandle, ContactId>
) where
    CollHandle: ColliderHandle,
    Handle: BodyHandle
[src]

Builds non-linear position-based non-penetration constraints for the given contact manifold.

Trait Implementations

impl<N, Handle, CollHandle> ContactModel<N, Handle, CollHandle> for SignoriniModel<N> where
    CollHandle: ColliderHandle,
    Handle: BodyHandle,
    N: RealField
[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for SignoriniModel<N> where
    N: RefUnwindSafe

impl<N> Send for SignoriniModel<N>

impl<N> Sync for SignoriniModel<N>

impl<N> Unpin for SignoriniModel<N> where
    N: Unpin

impl<N> UnwindSafe for SignoriniModel<N> where
    N: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: Any, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,