[−][src]Struct oxygengine_physics_2d::prelude::ncollide2d::pipeline::object::CollisionObjectUpdateFlags
Flags indicating what changed in a collision object since the last collision world update.
Implementations
impl CollisionObjectUpdateFlags
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pub fn needs_broad_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a broad-phase update.
pub fn needs_narrow_phase_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify a narrow-phase update.
pub fn needs_bounding_volume_update(&self) -> bool
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Checks if the collision object has been changed in a way that justify an update of its bounding volume.
pub fn needs_broad_phase_redispatch(&self) -> bool
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Checks if the collision object has been changed in a way that justify that the broad-phase recompute all potential proximity pairs for this collision objects.
impl CollisionObjectUpdateFlags
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pub const POSITION_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object's position changed.
pub const PREDICTED_POSITION_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object's predicted position changed.
pub const SHAPE_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object's shape changed.
pub const COLLISION_GROUPS_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object's collision group changed.
pub const QUERY_TYPE_CHANGED: CollisionObjectUpdateFlags
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Indicate that the collision object's geometric query type changed.
pub const fn empty() -> CollisionObjectUpdateFlags
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Returns an empty set of flags
pub const fn all() -> CollisionObjectUpdateFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u8
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u8) -> Option<CollisionObjectUpdateFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u8) -> CollisionObjectUpdateFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u8) -> CollisionObjectUpdateFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: CollisionObjectUpdateFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: CollisionObjectUpdateFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: CollisionObjectUpdateFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: CollisionObjectUpdateFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: CollisionObjectUpdateFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: CollisionObjectUpdateFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for CollisionObjectUpdateFlags
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impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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type Output = CollisionObjectUpdateFlags
The resulting type after applying the &
operator.
fn bitand(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn bitand_assign(&mut self, other: CollisionObjectUpdateFlags)
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Disables all flags disabled in the set.
impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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type Output = CollisionObjectUpdateFlags
The resulting type after applying the |
operator.
fn bitor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn bitor_assign(&mut self, other: CollisionObjectUpdateFlags)
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Adds the set of flags.
impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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type Output = CollisionObjectUpdateFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn bitxor_assign(&mut self, other: CollisionObjectUpdateFlags)
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Toggles the set of flags.
impl Clone for CollisionObjectUpdateFlags
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fn clone(&self) -> CollisionObjectUpdateFlags
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fn clone_from(&mut self, source: &Self)
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impl Copy for CollisionObjectUpdateFlags
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impl Debug for CollisionObjectUpdateFlags
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impl Default for CollisionObjectUpdateFlags
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impl Eq for CollisionObjectUpdateFlags
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impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = CollisionObjectUpdateFlags>,
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T: IntoIterator<Item = CollisionObjectUpdateFlags>,
fn extend_one(&mut self, item: A)
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fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn from_iter<T>(iterator: T) -> CollisionObjectUpdateFlags where
T: IntoIterator<Item = CollisionObjectUpdateFlags>,
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T: IntoIterator<Item = CollisionObjectUpdateFlags>,
impl Hash for CollisionObjectUpdateFlags
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fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
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__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for CollisionObjectUpdateFlags
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impl Not for CollisionObjectUpdateFlags
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type Output = CollisionObjectUpdateFlags
The resulting type after applying the !
operator.
fn not(self) -> CollisionObjectUpdateFlags
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Returns the complement of this set of flags.
impl Octal for CollisionObjectUpdateFlags
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impl Ord for CollisionObjectUpdateFlags
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fn cmp(&self, other: &CollisionObjectUpdateFlags) -> Ordering
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#[must_use]fn max(self, other: Self) -> Self
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#[must_use]fn min(self, other: Self) -> Self
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#[must_use]fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn eq(&self, other: &CollisionObjectUpdateFlags) -> bool
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fn ne(&self, other: &CollisionObjectUpdateFlags) -> bool
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impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn partial_cmp(&self, other: &CollisionObjectUpdateFlags) -> Option<Ordering>
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fn lt(&self, other: &CollisionObjectUpdateFlags) -> bool
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fn le(&self, other: &CollisionObjectUpdateFlags) -> bool
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fn gt(&self, other: &CollisionObjectUpdateFlags) -> bool
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fn ge(&self, other: &CollisionObjectUpdateFlags) -> bool
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impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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type Output = CollisionObjectUpdateFlags
The resulting type after applying the -
operator.
fn sub(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags
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fn sub_assign(&mut self, other: CollisionObjectUpdateFlags)
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Disables all flags enabled in the set.
impl UpperHex for CollisionObjectUpdateFlags
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Auto Trait Implementations
impl RefUnwindSafe for CollisionObjectUpdateFlags
impl Send for CollisionObjectUpdateFlags
impl Sync for CollisionObjectUpdateFlags
impl Unpin for CollisionObjectUpdateFlags
impl UnwindSafe for CollisionObjectUpdateFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> BodyHandle for T where
T: 'static + PartialEq<T> + Eq + Send + Copy + Sync + Hash,
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T: 'static + PartialEq<T> + Eq + Send + Copy + Sync + Hash,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, Right> ClosedSub<Right> for T where
T: Sub<Right, Output = T> + SubAssign<Right>,
T: Sub<Right, Output = T> + SubAssign<Right>,
impl<T> ColliderHandle for T where
T: Debug + CollisionObjectHandle,
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T: Debug + CollisionObjectHandle,
impl<T> CollisionObjectHandle for T where
T: 'static + PartialEq<T> + Eq + Send + Copy + Sync + Hash,
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T: 'static + PartialEq<T> + Eq + Send + Copy + Sync + Hash,
impl<T> Downcast for T where
T: Any,
T: Any,
fn into_any(self: Box<T>) -> Box<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
fn equivalent(&self, key: &K) -> bool
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impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,
impl<T> Resource for T where
T: Any,
T: Any,
impl<T> RuleType for T where
T: Eq + Ord + Copy + Debug + Hash,
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T: Eq + Ord + Copy + Debug + Hash,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Scalar for T where
T: PartialEq<T> + Copy + Any + Debug,
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T: PartialEq<T> + Copy + Any + Debug,
impl<T> Slottable for T where
T: Copy,
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T: Copy,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> TryDefault for T where
T: Default,
T: Default,
fn try_default() -> Result<T, String>
fn unwrap_default() -> Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> UserData for T where
T: Clone + Send + Sync + Any,
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T: Clone + Send + Sync + Any,
fn clone_boxed(&self) -> Box<dyn UserData + 'static>
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fn to_any(&self) -> Box<dyn Any + 'static + Sync + Send>
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fn as_any(&self) -> &(dyn Any + 'static + Sync + Send)
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,