[][src]Struct oxygengine_physics_2d::prelude::material::BasicMaterial

pub struct BasicMaterial<N> where
    N: RealField
{ pub id: Option<u32>, pub restitution: N, pub friction: N, pub surface_velocity: Option<Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>>, pub restitution_combine_mode: MaterialCombineMode, pub friction_combine_mode: MaterialCombineMode, }

Description of the state of surface of a solid.

Strictly speaking, the coefficient provided here only exist when considering a pair of touching surfaces. In practice, nphysics will average the coefficient of the two surfaces in contact in order to deduce the restitution/friction coefficient.

Fields

id: Option<u32>

The ID of this material for automatic lookup.

restitution: N

Restitution coefficient of the surface.

friction: N

Friction coefficient of the surface.

surface_velocity: Option<Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>>

The fictitious velocity at the surface of this material.

restitution_combine_mode: MaterialCombineMode

The way restitution coefficients are combined if no match was found in the material lookup tables.

friction_combine_mode: MaterialCombineMode

The way friction coefficients are combined if no match was found in the material lookup tables.

Implementations

impl<N> BasicMaterial<N> where
    N: RealField
[src]

pub fn new(restitution: N, friction: N) -> BasicMaterial<N>[src]

Initialize a material with the specified restitution and friction coefficients.

Trait Implementations

impl<N> Clone for BasicMaterial<N> where
    N: Clone + RealField
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impl<N> Copy for BasicMaterial<N> where
    N: Copy + RealField
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impl<N> Debug for BasicMaterial<N> where
    N: Debug + RealField
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impl<N> Default for BasicMaterial<N> where
    N: RealField
[src]

impl<N> Material<N> for BasicMaterial<N> where
    N: RealField
[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for BasicMaterial<N> where
    N: RefUnwindSafe + Scalar

impl<N> Send for BasicMaterial<N> where
    N: Scalar

impl<N> Sync for BasicMaterial<N> where
    N: Scalar

impl<N> Unpin for BasicMaterial<N> where
    N: Scalar + Unpin

impl<N> UnwindSafe for BasicMaterial<N> where
    N: Scalar + UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: Any, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Slottable for T where
    T: Copy
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> UserData for T where
    T: Clone + Send + Sync + Any
[src]

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,