1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
use crate::{
    ha_renderer::RenderStageResources, math::Rect, render_target::RenderTargetId,
    resources::resource_mapping::ResourceMapping, HasContextResources, ResourceReference,
};
use core::id::ID;
use glow::*;
use serde::{Deserialize, Serialize};
use std::{collections::HashMap, hash::Hash};

#[derive(Debug, Clone)]
pub enum ImageError {
    NoResources,
    /// (provided, expected)
    InvalidSize(usize, usize),
    Internal(String),
}

pub type ImageId = ID<Image>;
pub type VirtualImageId = ID<VirtualImage>;
pub type ImageReference = ResourceReference<ImageId, VirtualImageId>;
pub type ImageResourceMapping = ResourceMapping<Image, VirtualImage>;

#[derive(Debug, Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum ImageMode {
    Image2d,
    Image2dArray,
    Image3d,
}

impl Default for ImageMode {
    fn default() -> Self {
        Self::Image2d
    }
}

impl ImageMode {
    pub fn as_gl(&self) -> u32 {
        match self {
            Self::Image2d => TEXTURE_2D,
            Self::Image2dArray => TEXTURE_2D_ARRAY,
            Self::Image3d => TEXTURE_3D,
        }
    }
}

#[derive(Debug, Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum ImageFormat {
    RGBA,
    RGB,
    Luminance,
    Data,
}

impl Default for ImageFormat {
    fn default() -> Self {
        Self::RGBA
    }
}

impl ImageFormat {
    pub fn as_internal_format_gl(&self) -> u32 {
        match self {
            Self::RGBA => RGBA,
            Self::RGB => RGB,
            Self::Luminance => LUMINANCE,
            Self::Data => RGBA32F,
        }
    }

    pub fn as_format_gl(&self) -> u32 {
        match self {
            Self::RGBA => RGBA,
            Self::RGB => RGB,
            Self::Luminance => LUMINANCE,
            Self::Data => RGBA,
        }
    }

    pub fn as_type_gl(&self) -> u32 {
        match self {
            Self::Data => FLOAT,
            _ => UNSIGNED_BYTE,
        }
    }

    pub fn alignment(&self) -> usize {
        let size = match self {
            Self::RGBA | Self::Data => 4,
            _ => 1,
        };
        std::mem::size_of::<u8>() * size
    }

    pub fn bytesize(self) -> usize {
        let size = match self {
            Self::RGBA => 4,
            Self::RGB => 3,
            Self::Luminance => 1,
            Self::Data => 16,
        };
        std::mem::size_of::<u8>() * size
    }
}

#[derive(Debug, Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum ImageFiltering {
    Nearest,
    Linear,
    Bilinear,
}

impl Default for ImageFiltering {
    fn default() -> Self {
        Self::Linear
    }
}

impl ImageFiltering {
    pub fn as_gl(&self) -> (u32, u32) {
        match self {
            ImageFiltering::Nearest => (NEAREST, NEAREST),
            ImageFiltering::Linear => (LINEAR, LINEAR),
            ImageFiltering::Bilinear => (LINEAR_MIPMAP_LINEAR, LINEAR),
        }
    }
}

#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum ImageMipmap {
    None,
    /// (maximum levels?)
    Generate(Option<usize>),
}

impl Default for ImageMipmap {
    fn default() -> Self {
        Self::None
    }
}

#[derive(Debug, Default, Clone, Serialize, Deserialize)]
pub struct ImageDescriptor {
    #[serde(default)]
    pub mode: ImageMode,
    #[serde(default)]
    pub format: ImageFormat,
    #[serde(default)]
    pub mipmap: ImageMipmap,
}

#[derive(Debug)]
pub struct ImageResources {
    pub handle: <Context as HasContext>::Texture,
}

#[derive(Debug, Serialize, Deserialize)]
pub struct ImageDetailedInfo {
    pub mode: ImageMode,
    pub format: ImageFormat,
    pub mipmap: ImageMipmap,
    pub width: usize,
    pub height: usize,
    pub depth: usize,
}

#[derive(Debug)]
pub struct Image {
    mode: ImageMode,
    format: ImageFormat,
    mipmap: ImageMipmap,
    width: usize,
    height: usize,
    depth: usize,
    data: Vec<u8>,
    resources: Option<ImageResources>,
    dirty: bool,
}

impl Drop for Image {
    fn drop(&mut self) {
        if self.resources.is_some() {
            panic!(
                "Dropping {} without calling `context_release` to release resources first!",
                std::any::type_name::<Self>()
            );
        }
    }
}

impl HasContextResources<Context> for Image {
    type Error = ImageError;

    fn has_resources(&self) -> bool {
        self.resources.is_some()
    }

    fn context_initialize(&mut self, context: &Context) -> Result<(), Self::Error> {
        self.context_release(context)?;

        let handle = match unsafe { context.create_texture() } {
            Ok(handle) => handle,
            Err(error) => return Err(ImageError::Internal(error)),
        };
        self.resources = Some(ImageResources { handle });
        self.maintain(context)
    }

    fn context_release(&mut self, context: &Context) -> Result<(), Self::Error> {
        if let Some(resources) = std::mem::take(&mut self.resources) {
            unsafe {
                context.delete_texture(resources.handle);
            }
        }
        Ok(())
    }
}

impl Image {
    pub fn new(
        descriptor: ImageDescriptor,
        width: usize,
        height: usize,
        depth: usize,
        data: Vec<u8>,
    ) -> Result<Self, ImageError> {
        let ImageDescriptor {
            mode,
            format,
            mipmap,
        } = descriptor;
        let size = format.bytesize() * width * height * depth;
        if size == data.len() {
            Ok(Self {
                mode,
                format,
                mipmap,
                width,
                height,
                depth,
                data,
                resources: None,
                dirty: true,
            })
        } else {
            Err(ImageError::InvalidSize(data.len(), size))
        }
    }

    pub fn detailed_info(&self) -> ImageDetailedInfo {
        ImageDetailedInfo {
            mode: self.mode,
            format: self.format,
            mipmap: self.mipmap,
            width: self.width,
            height: self.height,
            depth: self.depth,
        }
    }

    pub fn mode(&self) -> ImageMode {
        self.mode
    }

    pub fn format(&self) -> ImageFormat {
        self.format
    }

    pub fn mipmap(&self) -> ImageMipmap {
        self.mipmap
    }

    pub fn width(&self) -> usize {
        self.width
    }

    pub fn height(&self) -> usize {
        self.height
    }

    pub fn depth(&self) -> usize {
        self.depth
    }

    pub fn data(&self) -> &[u8] {
        &self.data
    }

    pub fn set_data(&mut self, data: Vec<u8>) -> Result<(), ImageError> {
        let size = self.format.bytesize() * self.width * self.height * self.depth;
        if size == data.len() {
            self.data = data;
            self.dirty = true;
            Ok(())
        } else {
            Err(ImageError::InvalidSize(data.len(), size))
        }
    }

    pub fn with_data<F>(&mut self, mut f: F)
    where
        F: FnMut(&mut [u8]),
    {
        f(&mut self.data);
        self.dirty = true;
    }

    pub fn overwrite(
        &mut self,
        width: usize,
        height: usize,
        depth: usize,
        data: Vec<u8>,
    ) -> Result<(), ImageError> {
        let size = self.format.bytesize() * width * height * depth;
        if size == data.len() {
            self.width = width;
            self.height = height;
            self.depth = depth;
            self.data = data;
            self.dirty = true;
            Ok(())
        } else {
            Err(ImageError::InvalidSize(data.len(), size))
        }
    }

    pub fn resources(&self, _: &RenderStageResources<'_>) -> Option<&ImageResources> {
        self.resources.as_ref()
    }

    pub(crate) fn maintain(&mut self, context: &Context) -> Result<(), ImageError> {
        let resources = match &self.resources {
            Some(resources) => resources,
            None => return Err(ImageError::NoResources),
        };
        if self.dirty {
            unsafe {
                let gl_mode = self.mode.as_gl();
                let gl_internal_format = self.format.as_internal_format_gl();
                let gl_format = self.format.as_format_gl();
                let gl_type = self.format.as_type_gl();
                let alignment = self.format.alignment();
                context.bind_texture(gl_mode, Some(resources.handle));
                context.pixel_store_i32(PACK_ALIGNMENT, alignment as _);
                context.pixel_store_i32(UNPACK_ALIGNMENT, alignment as _);
                match self.mode {
                    ImageMode::Image2d => {
                        context.tex_image_2d(
                            gl_mode,
                            0,
                            gl_internal_format as _,
                            self.width as _,
                            self.height as _,
                            0,
                            gl_format,
                            gl_type,
                            Some(&self.data),
                        );
                    }
                    ImageMode::Image2dArray | ImageMode::Image3d => {
                        context.tex_image_3d(
                            gl_mode,
                            0,
                            gl_internal_format as _,
                            self.width as _,
                            self.height as _,
                            self.depth as _,
                            0,
                            gl_format,
                            gl_type,
                            Some(&self.data),
                        );
                    }
                }
                if let ImageMipmap::Generate(limit) = self.mipmap {
                    if let Some(limit) = limit {
                        context.tex_parameter_i32(gl_mode, TEXTURE_MAX_LEVEL, limit as i32);
                    }
                    context.generate_mipmap(gl_mode);
                }
                context.bind_texture(gl_mode, None);
            }
            self.dirty = false;
        }
        Ok(())
    }
}

#[derive(Debug)]
pub struct VirtualImageDetailedInfo {
    pub source: VirtualImageSource,
    pub uvs: HashMap<ImageId, (Rect, usize)>,
}

#[derive(Debug, Clone, PartialEq, Eq)]
pub enum VirtualImageSource {
    Image(ImageId),
    RenderTargetDepthStencil(RenderTargetId),
    /// (render target id, output name)
    RenderTargetColor(RenderTargetId, String),
}

impl VirtualImageSource {
    pub fn image(&self) -> Option<ImageId> {
        match self {
            Self::Image(id) => Some(*id),
            _ => None,
        }
    }

    pub fn render_target_depth_stencil(&self) -> Option<RenderTargetId> {
        match self {
            Self::RenderTargetDepthStencil(id) => Some(*id),
            _ => None,
        }
    }

    pub fn render_target_color(&self) -> Option<(RenderTargetId, &str)> {
        match self {
            Self::RenderTargetColor(id, name) => Some((*id, name.as_str())),
            _ => None,
        }
    }
}

#[derive(Debug)]
pub struct VirtualImage {
    source: VirtualImageSource,
    uvs: HashMap<ImageId, (Rect, usize)>,
    map: HashMap<String, ImageId>,
    table: HashMap<ImageId, String>,
}

impl VirtualImage {
    pub fn new(source: VirtualImageSource) -> Self {
        Self {
            source,
            uvs: Default::default(),
            map: Default::default(),
            table: Default::default(),
        }
    }

    pub fn source(&self) -> &VirtualImageSource {
        &self.source
    }

    pub fn register_image_uvs(&mut self, uvs: Rect, page: usize) -> ImageId {
        let id = ImageId::new();
        self.uvs.insert(id, (uvs, page));
        id
    }

    pub fn register_named_image_uvs(
        &mut self,
        name: impl ToString,
        uvs: Rect,
        page: usize,
    ) -> ImageId {
        let id = self.register_image_uvs(uvs, page);
        self.map.insert(name.to_string(), id);
        self.table.insert(id, name.to_string());
        id
    }

    pub fn unregister_image_uvs(&mut self, id: ImageId) -> Option<(Rect, usize)> {
        if let Some(name) = self.table.remove(&id) {
            self.map.remove(&name);
        }
        self.uvs.remove(&id)
    }

    pub fn unregister_named_image_uvs(&mut self, name: &str) -> Option<(Rect, usize)> {
        if let Some(id) = self.map.remove(name) {
            self.table.remove(&id);
            return self.uvs.remove(&id);
        }
        None
    }

    pub fn image_uvs(&self, id: ImageId) -> Option<(Rect, usize)> {
        self.uvs.get(&id).copied()
    }

    pub fn named_image_uvs(&self, name: &str) -> Option<(Rect, usize)> {
        if let Some(id) = self.map.get(name) {
            return self.uvs.get(id).copied();
        }
        None
    }

    pub fn image_name(&self, id: ImageId) -> Option<&str> {
        self.table.get(&id).map(|name| name.as_str())
    }

    pub fn detailed_info(&self) -> VirtualImageDetailedInfo {
        VirtualImageDetailedInfo {
            source: self.source.to_owned(),
            uvs: self.uvs.to_owned(),
        }
    }
}