Struct oxygengine_core::assets::database::AssetsDatabase
source · [−]Fields
max_bytes_per_frame: Option<usize>
Implementations
sourceimpl AssetsDatabase
impl AssetsDatabase
pub fn new<FE>(fetch_engine: FE) -> Selfwhere
FE: FetchEngine + 'static,
pub fn register_error_reporter<T>(&mut self, reporter: T)where
T: AssetsDatabaseErrorReporter + 'static,
pub fn unregister_error_reporter<T>(&mut self)where
T: AssetsDatabaseErrorReporter + 'static,
pub fn loaded_count(&self) -> usize
pub fn loaded_paths(&self) -> Vec<String>
pub fn loaded_ids(&self) -> Vec<AssetId>
pub fn loading_count(&self) -> usize
pub fn loading_paths(&self) -> Vec<String>
pub fn yielded_count(&self) -> usize
pub fn yielded_paths(&self) -> Vec<String>
pub fn yielded_deps_count(&self) -> usize
pub fn yielded_deps_paths(&self) -> Vec<String>
pub fn lately_loaded(&self) -> impl Iterator<Item = &AssetId>
pub fn lately_loaded_paths(&self) -> impl Iterator<Item = &str>
pub fn lately_loaded_protocol<'a>(
&'a self,
protocol: &'a str
) -> impl Iterator<Item = &'a AssetId>
pub fn lately_unloaded(&self) -> impl Iterator<Item = &AssetId>
pub fn lately_unloaded_paths(&self) -> impl Iterator<Item = &str>
pub fn lately_unloaded_protocol<'a>(
&'a self,
protocol: &'a str
) -> impl Iterator<Item = &'a AssetId>
pub fn is_ready(&self) -> bool
pub fn are_ready<I, S>(&self, iter: I) -> boolwhere
I: IntoIterator<Item = S>,
S: AsRef<str>,
pub fn has_fetch_engine(&self) -> bool
pub fn fetch_engines_stack_size(&self) -> usize
pub fn push_fetch_engine(&mut self, fetch_engine: Box<dyn FetchEngine>)
pub fn pop_fetch_engine(&mut self) -> Option<Box<dyn FetchEngine>>
pub fn fetch_engine(&self) -> Option<&dyn FetchEngine>
pub fn fetch_engine_mut(&mut self) -> Option<&mut (dyn FetchEngine + 'static)>
pub fn with_fetch_engine<F, R>(&mut self, action: F) -> Option<R>where
F: FnMut(&mut dyn FetchEngine) -> R,
pub fn register<FE>(&mut self, protocol: FE)where
FE: AssetProtocol + 'static,
pub fn unregister(
&mut self,
protocol_name: &str
) -> Option<Box<dyn AssetProtocol>>
pub fn load(&mut self, path: &str) -> Result<(), LoadStatus>
pub fn insert(&mut self, asset: Asset) -> AssetId
pub fn remove_by_id(&mut self, id: AssetId) -> Option<Asset>
pub fn remove_by_path(&mut self, path: &str) -> Option<Asset>
pub fn remove_by_variants(&mut self, variants: &[AssetVariant])
pub fn id_by_path(&self, path: &str) -> Option<AssetId>
pub fn path_by_id(&self, id: AssetId) -> Option<&str>
pub fn asset_by_id(&self, id: AssetId) -> Option<&Asset>
pub fn asset_by_path(&self, path: &str) -> Option<&Asset>
pub fn process(&mut self)
Auto Trait Implementations
impl !RefUnwindSafe for AssetsDatabase
impl Send for AssetsDatabase
impl Sync for AssetsDatabase
impl Unpin for AssetsDatabase
impl !UnwindSafe for AssetsDatabase
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more