fn on_enter(&mut self, _world: &mut World)
[src]fn on_exit(&mut self, _world: &mut World)
[src]fn on_pause(&mut self, _world: &mut World)
[src]fn on_resume(&mut self, _world: &mut World)
[src]fn on_process(&mut self, _world: &mut World) -> StateChange
[src]fn on_process_background(&mut self, _world: &mut World)
[src]impl State for ()
[src]