pub type CompositeTilemapSystemResources<'a> = (WorldRef, &'a AssetsDatabase, &'a mut CompositeTilemapSystemCache, Comp<&'a mut CompositeRenderable>, Comp<&'a mut CompositeTilemap>);
pub type CompositeTilemapSystemResources<'a> = (WorldRef, &'a AssetsDatabase, &'a mut CompositeTilemapSystemCache, Comp<&'a mut CompositeRenderable>, Comp<&'a mut CompositeTilemap>);