pub trait CompositeRenderer: Send + Sync {
Show 14 methods
fn execute<'a, I>(&mut self, commands: I) -> Result<(usize, usize)>
where
I: IntoIterator<Item = Command<'a>>;
fn state(&self) -> &RenderState;
fn state_mut(&mut self) -> &mut RenderState;
fn view_size(&self) -> Vec2;
fn create_surface(
&mut self,
name: &str,
width: usize,
height: usize
) -> bool;
fn destroy_surface(&mut self, name: &str) -> bool;
fn has_surface(&mut self, name: &str) -> bool;
fn get_surface_size(&self, name: &str) -> Option<(usize, usize)>;
fn update_surface<'a, I>(
&mut self,
name: &str,
commands: I
) -> Result<(usize, usize)>
where
I: IntoIterator<Item = Command<'a>>;
fn images_count(&self) -> usize { ... }
fn fontfaces_count(&self) -> usize { ... }
fn surfaces_count(&self) -> usize { ... }
fn update_state(&mut self) { ... }
fn update_cache(&mut self, _assets: &AssetsDatabase) { ... }
}