Struct oxygengine_composite_renderer::mesh_asset_protocol::MeshVertex [−][src]
pub struct MeshVertex { pub position: Vec2, pub tex_coord: Vec2, pub bone_info: Vec<MeshVertexBoneInfo>, }
Fields
position: Vec2
tex_coord: Vec2
bone_info: Vec<MeshVertexBoneInfo>
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for MeshVertex
impl Send for MeshVertex
impl Sync for MeshVertex
impl Unpin for MeshVertex
impl UnwindSafe for MeshVertex
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
pub fn get_type_id(&self) -> TypeId
Mutably borrows from an owned value. Read more
impl<T> TryDefault for T where
T: Default,
impl<T> TryDefault for T where
T: Default,
pub fn try_default() -> Result<T, String>
pub fn try_default() -> Result<T, String>
Tries to create the default.
fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls try_default
and panics on an error case.