pub fn path_trace_step(
state: &mut PathState,
bvh: &Bvh,
triangles: &[Triangle],
materials: &[Material],
background: [f64; 3],
u1: f64,
u2: f64,
) -> boolExpand description
Trace a single path and accumulate radiance.
This is a simplified CPU-side path trace step (one bounce).