Skip to main content

gpu_pressure_tait

Function gpu_pressure_tait 

Source
pub fn gpu_pressure_tait(grid: &mut GpuSphGrid)
Expand description

Vectorized Tait EOS pressure update.

For each particle i, computes: Pᵢ = (ρ₀·c₀²/γ) · [(ρᵢ/ρ₀)^γ − 1]

Results are written into grid.pressures.