pub fn batch_ray_cast(
rays: &[Ray],
nodes: &[BvhNode],
triangles: &[Triangle],
root: usize,
) -> Vec<Option<HitRecord>>Expand description
Cast multiple rays against a BVH and return the closest hit for each.
This is a CPU mock of a GPU batch ray cast. Returns a Vec of optional
HitRecords, one per input ray.