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gpu_sort_by_depth

Function gpu_sort_by_depth 

Source
pub fn gpu_sort_by_depth(system: &mut GpuParticleSystem, camera_dir: [f64; 3])
Expand description

Sort active particles by depth along camera_dir (back-to-front) for correct alpha blending.

camera_dir should be the normalised view direction (world space). The sort is stable so that ties preserve the original emission order.