pub fn generate_shell(
verts: &[[f64; 3]],
faces: &[[usize; 3]],
thickness: f64,
) -> OffsetMeshExpand description
Generate a solid “shell” mesh from a surface mesh.
Creates an outer surface (offset by +thickness) and an inner surface
(the original mesh), connected by side walls along the boundary.
For closed meshes the result is a thick shell.