pub fn polygon_offset_3d(
vertices: &[[f64; 3]],
distance: f64,
plane_normal: [f64; 3],
) -> Vec<[f64; 3]>Expand description
Offset a 3-D polygon (planar) by distance along edge normals.
The polygon lives in [f64; 3] space and is assumed planar.
This projects to 2-D, offsets, and lifts back.