pub fn sdf_soft_shadow<S: Sdf>(
sdf: &S,
p: [f64; 3],
light_pos: [f64; 3],
k: f64,
eps: f64,
) -> f64Expand description
Estimate a soft-shadow factor for a point p toward a light at light_pos.
Returns a value in [0, 1]: 0 = fully shadowed, 1 = fully lit.
Uses Quilez’s soft-shadow ray-march formula with k controlling penumbra sharpness.