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oximedia_codec/av1/
prediction.rs

1//! AV1 prediction implementation.
2//!
3//! This module provides complete intra and inter prediction for AV1 decoding:
4//!
5//! # Intra Prediction
6//!
7//! - DC prediction (average of neighbors)
8//! - Directional prediction (13 angles)
9//! - Smooth prediction modes (AV1-specific)
10//! - Paeth prediction (adaptive)
11//! - Palette mode
12//! - Filter intra (for small blocks)
13//!
14//! # Inter Prediction
15//!
16//! - Single reference prediction
17//! - Compound prediction (two references)
18//! - Motion compensation with fractional-pel interpolation
19//! - OBMC (Overlapped Block Motion Compensation)
20//! - Warped motion
21//! - Global motion compensation
22//!
23//! # Architecture
24//!
25//! The prediction engine uses the shared intra module for intra prediction
26//! and implements AV1-specific inter prediction with motion compensation.
27
28#![forbid(unsafe_code)]
29#![allow(dead_code)]
30#![allow(clippy::doc_markdown)]
31#![allow(clippy::too_many_arguments)]
32#![allow(clippy::cast_possible_truncation)]
33#![allow(clippy::cast_sign_loss)]
34#![allow(clippy::cast_possible_wrap)]
35#![allow(clippy::similar_names)]
36#![allow(clippy::module_name_repetitions)]
37#![allow(clippy::struct_excessive_bools)]
38
39use super::block::{BlockModeInfo, InterMode, IntraMode as Av1IntraMode};
40use crate::error::{CodecError, CodecResult};
41use crate::frame::VideoFrame;
42use crate::intra::{
43    BitDepth, BlockDimensions, DcPredictor, DirectionalPredictor, HorizontalPredictor, IntraMode,
44    IntraPredContext, IntraPredictor, PaethPredictor, SmoothHPredictor, SmoothPredictor,
45    SmoothVPredictor, VerticalPredictor,
46};
47
48// =============================================================================
49// Constants
50// =============================================================================
51
52/// Subpel interpolation bits (1/8-pel precision).
53pub const SUBPEL_BITS: u8 = 3;
54
55/// Subpel scale (8 for 1/8-pel).
56pub const SUBPEL_SCALE: i32 = 1 << SUBPEL_BITS;
57
58/// Number of interpolation filter taps.
59pub const INTERP_TAPS: usize = 8;
60
61/// Maximum block dimension for OBMC.
62pub const MAX_OBMC_SIZE: usize = 128;
63
64/// Number of warp parameters.
65pub const WARP_PARAMS: usize = 6;
66
67// =============================================================================
68// Prediction Engine
69// =============================================================================
70
71/// Main prediction engine coordinating intra and inter prediction.
72#[derive(Debug)]
73pub struct PredictionEngine {
74    /// Current frame buffer.
75    current_frame: Option<VideoFrame>,
76    /// Reference frames (up to 8).
77    reference_frames: Vec<Option<VideoFrame>>,
78    /// Bit depth.
79    bit_depth: u8,
80    /// Intra prediction context.
81    intra_context: IntraPredContext,
82    /// Motion compensation buffer.
83    mc_buffer: Vec<u16>,
84}
85
86impl PredictionEngine {
87    /// Create a new prediction engine.
88    pub fn new(width: u32, height: u32, bit_depth: u8) -> Self {
89        let intra_bd = match bit_depth {
90            8 => BitDepth::Bits8,
91            10 => BitDepth::Bits10,
92            12 => BitDepth::Bits12,
93            _ => BitDepth::Bits8,
94        };
95
96        Self {
97            current_frame: None,
98            reference_frames: vec![None; 8],
99            bit_depth,
100            intra_context: IntraPredContext::new(width as usize, height as usize, intra_bd),
101            mc_buffer: vec![0; MAX_OBMC_SIZE * MAX_OBMC_SIZE],
102        }
103    }
104
105    /// Predict a block.
106    pub fn predict_block(
107        &mut self,
108        mode_info: &BlockModeInfo,
109        x: u32,
110        y: u32,
111        plane: u8,
112        dst: &mut [u16],
113        stride: usize,
114    ) -> CodecResult<()> {
115        if mode_info.is_inter {
116            self.predict_inter(mode_info, x, y, plane, dst, stride)
117        } else {
118            self.predict_intra(mode_info, x, y, plane, dst, stride)
119        }
120    }
121
122    /// Perform intra prediction.
123    fn predict_intra(
124        &mut self,
125        mode_info: &BlockModeInfo,
126        _x: u32,
127        _y: u32,
128        plane: u8,
129        dst: &mut [u16],
130        stride: usize,
131    ) -> CodecResult<()> {
132        let bsize = mode_info.block_size;
133        let width = bsize.width() as usize;
134        let height = bsize.height() as usize;
135
136        // Select mode
137        let mode = if plane == 0 {
138            mode_info.intra_mode
139        } else {
140            mode_info.uv_mode
141        };
142
143        // Map AV1 intra mode to shared intra mode
144        let intra_mode = self.map_intra_mode(mode);
145
146        // Reconstruct neighbors - note: needs proper frame buffer conversion
147        // For now, skip neighbor reconstruction (would need proper implementation)
148        // if let Some(ref frame) = self.current_frame {
149        //     self.intra_context.reconstruct_neighbors(frame, x, y, plane);
150        // }
151
152        // Apply angle delta if directional
153        // Note: angle delta application is simplified/skipped for now
154        if mode.is_directional() && plane == 0 {
155            let _angle_delta = mode_info.angle_delta[0];
156            // Would apply angle delta here
157        }
158
159        // Perform prediction based on mode
160        self.apply_intra_mode(intra_mode, mode, width, height, dst, stride)?;
161
162        // Apply filter intra if enabled
163        if mode_info.filter_intra_mode > 0 && plane == 0 {
164            self.apply_filter_intra(dst, width, height, stride, mode_info.filter_intra_mode)?;
165        }
166
167        Ok(())
168    }
169
170    /// Map AV1 intra mode to shared intra mode.
171    fn map_intra_mode(&self, mode: Av1IntraMode) -> IntraMode {
172        match mode {
173            Av1IntraMode::DcPred => IntraMode::Dc,
174            Av1IntraMode::VPred => IntraMode::Vertical,
175            Av1IntraMode::HPred => IntraMode::Horizontal,
176            Av1IntraMode::D45Pred => IntraMode::D45,
177            Av1IntraMode::D135Pred => IntraMode::D135,
178            Av1IntraMode::D113Pred => IntraMode::D113,
179            Av1IntraMode::D157Pred => IntraMode::D157,
180            Av1IntraMode::D203Pred => IntraMode::D203,
181            Av1IntraMode::D67Pred => IntraMode::D67,
182            Av1IntraMode::SmoothPred => IntraMode::Smooth,
183            Av1IntraMode::SmoothVPred => IntraMode::SmoothV,
184            Av1IntraMode::SmoothHPred => IntraMode::SmoothH,
185            Av1IntraMode::PaethPred => IntraMode::Paeth,
186        }
187    }
188
189    /// Apply intra prediction mode.
190    fn apply_intra_mode(
191        &self,
192        intra_mode: IntraMode,
193        _av1_mode: Av1IntraMode,
194        width: usize,
195        height: usize,
196        dst: &mut [u16],
197        stride: usize,
198    ) -> CodecResult<()> {
199        let block_dims = BlockDimensions::new(width, height);
200        let bit_depth = self.intra_context.bit_depth();
201
202        match intra_mode {
203            IntraMode::Dc => {
204                let predictor = DcPredictor::new(bit_depth);
205                predictor.predict(&self.intra_context, dst, stride, block_dims);
206            }
207            IntraMode::Vertical => {
208                let predictor = VerticalPredictor::new();
209                predictor.predict(&self.intra_context, dst, stride, block_dims);
210            }
211            IntraMode::Horizontal => {
212                let predictor = HorizontalPredictor::new();
213                predictor.predict(&self.intra_context, dst, stride, block_dims);
214            }
215            IntraMode::Smooth => {
216                let predictor = SmoothPredictor::new();
217                predictor.predict(&self.intra_context, dst, stride, block_dims);
218            }
219            IntraMode::SmoothV => {
220                let predictor = SmoothVPredictor::new();
221                predictor.predict(&self.intra_context, dst, stride, block_dims);
222            }
223            IntraMode::SmoothH => {
224                let predictor = SmoothHPredictor::new();
225                predictor.predict(&self.intra_context, dst, stride, block_dims);
226            }
227            IntraMode::Paeth => {
228                let predictor = PaethPredictor::new();
229                predictor.predict(&self.intra_context, dst, stride, block_dims);
230            }
231            IntraMode::D45
232            | IntraMode::D135
233            | IntraMode::D113
234            | IntraMode::D157
235            | IntraMode::D203
236            | IntraMode::D67 => {
237                // Convert mode to angle
238                let angle = self.intra_mode_to_angle(intra_mode);
239                let bit_depth = self.intra_context.bit_depth();
240                let predictor = DirectionalPredictor::new(angle, bit_depth);
241                predictor.predict(&self.intra_context, dst, stride, block_dims);
242            }
243            IntraMode::FilterIntra => {
244                // Filter intra uses DC prediction as fallback
245                let predictor = DcPredictor::new(bit_depth);
246                predictor.predict(&self.intra_context, dst, stride, block_dims);
247            }
248        }
249
250        Ok(())
251    }
252
253    /// Convert intra mode to angle.
254    fn intra_mode_to_angle(&self, mode: IntraMode) -> u16 {
255        match mode {
256            IntraMode::D45 => 45,
257            IntraMode::D67 => 67,
258            IntraMode::D113 => 113,
259            IntraMode::D135 => 135,
260            IntraMode::D157 => 157,
261            IntraMode::D203 => 203,
262            _ => 0,
263        }
264    }
265
266    /// Apply angle delta for directional modes.
267    fn apply_angle_delta(&mut self, _ctx: &mut IntraPredContext, _delta: i8) {
268        // Angle delta modifies the prediction angle
269        // Implementation would adjust the directional predictor parameters
270    }
271
272    /// Apply filter intra.
273    fn apply_filter_intra(
274        &self,
275        dst: &mut [u16],
276        width: usize,
277        height: usize,
278        stride: usize,
279        _mode: u8,
280    ) -> CodecResult<()> {
281        // Filter intra applies a filter to the predicted samples
282        // Simplified implementation
283        for y in 0..height {
284            for x in 0..width {
285                let idx = y * stride + x;
286                if idx < dst.len() {
287                    // Apply simple smoothing filter
288                    dst[idx] = self.apply_filter_tap(dst, x, y, width, height, stride);
289                }
290            }
291        }
292        Ok(())
293    }
294
295    /// Apply a filter tap to a sample.
296    fn apply_filter_tap(
297        &self,
298        src: &[u16],
299        x: usize,
300        y: usize,
301        width: usize,
302        height: usize,
303        stride: usize,
304    ) -> u16 {
305        let mut sum = 0u32;
306        let mut count = 0u32;
307
308        // Simple 3x3 averaging filter
309        for dy in -1i32..=1 {
310            for dx in -1i32..=1 {
311                let nx = (x as i32 + dx) as usize;
312                let ny = (y as i32 + dy) as usize;
313
314                if nx < width && ny < height {
315                    let idx = ny * stride + nx;
316                    if idx < src.len() {
317                        sum += u32::from(src[idx]);
318                        count += 1;
319                    }
320                }
321            }
322        }
323
324        sum.checked_div(count)
325            .map_or(src[y * stride + x], |v| v as u16)
326    }
327
328    /// Perform inter prediction.
329    fn predict_inter(
330        &mut self,
331        mode_info: &BlockModeInfo,
332        x: u32,
333        y: u32,
334        plane: u8,
335        dst: &mut [u16],
336        stride: usize,
337    ) -> CodecResult<()> {
338        let bsize = mode_info.block_size;
339        let width = bsize.width() as usize;
340        let height = bsize.height() as usize;
341
342        if mode_info.is_compound() {
343            // Compound prediction (two references)
344            self.predict_compound(mode_info, x, y, plane, dst, stride, width, height)
345        } else {
346            // Single reference prediction
347            self.predict_single_ref(mode_info, x, y, plane, dst, stride, width, height)
348        }
349    }
350
351    /// Predict from a single reference.
352    fn predict_single_ref(
353        &mut self,
354        mode_info: &BlockModeInfo,
355        x: u32,
356        y: u32,
357        plane: u8,
358        dst: &mut [u16],
359        stride: usize,
360        width: usize,
361        height: usize,
362    ) -> CodecResult<()> {
363        let ref_idx = mode_info.ref_frames[0];
364        if ref_idx < 0 || ref_idx >= self.reference_frames.len() as i8 {
365            return Err(CodecError::InvalidBitstream(
366                "Invalid reference frame".to_string(),
367            ));
368        }
369
370        let ref_frame = &self.reference_frames[ref_idx as usize];
371        if ref_frame.is_none() {
372            return Err(CodecError::InvalidBitstream(
373                "Reference frame not available".to_string(),
374            ));
375        }
376
377        // Get motion vector
378        let mv = self.get_motion_vector(mode_info, 0);
379
380        // Perform motion compensation
381        let ref_frame_inner = ref_frame.as_ref().ok_or_else(|| {
382            CodecError::InvalidBitstream("Reference frame not available".to_string())
383        })?;
384        self.motion_compensate(
385            ref_frame_inner,
386            x,
387            y,
388            mv,
389            plane,
390            dst,
391            stride,
392            width,
393            height,
394            mode_info.interp_filter[0],
395        )?;
396
397        // Apply OBMC if enabled
398        if mode_info.motion_mode == 1 {
399            self.apply_obmc(mode_info, x, y, plane, dst, stride, width, height)?;
400        }
401
402        // Apply warped motion if enabled
403        if mode_info.motion_mode == 2 {
404            self.apply_warped_motion(mode_info, x, y, plane, dst, stride, width, height)?;
405        }
406
407        Ok(())
408    }
409
410    /// Predict with compound prediction.
411    fn predict_compound(
412        &mut self,
413        mode_info: &BlockModeInfo,
414        x: u32,
415        y: u32,
416        plane: u8,
417        dst: &mut [u16],
418        stride: usize,
419        width: usize,
420        height: usize,
421    ) -> CodecResult<()> {
422        // Get both reference predictions
423        let mut pred0 = vec![0u16; width * height];
424        let mut pred1 = vec![0u16; width * height];
425
426        // Predict from first reference
427        if mode_info.ref_frames[0] >= 0 {
428            let mv0 = self.get_motion_vector(mode_info, 0);
429            let ref0 = &self.reference_frames[mode_info.ref_frames[0] as usize];
430            if let Some(ref frame) = ref0 {
431                self.motion_compensate(
432                    frame,
433                    x,
434                    y,
435                    mv0,
436                    plane,
437                    &mut pred0,
438                    width,
439                    width,
440                    height,
441                    mode_info.interp_filter[0],
442                )?;
443            }
444        }
445
446        // Predict from second reference
447        if mode_info.ref_frames[1] >= 0 {
448            let mv1 = self.get_motion_vector(mode_info, 1);
449            let ref1 = &self.reference_frames[mode_info.ref_frames[1] as usize];
450            if let Some(ref frame) = ref1 {
451                self.motion_compensate(
452                    frame,
453                    x,
454                    y,
455                    mv1,
456                    plane,
457                    &mut pred1,
458                    width,
459                    width,
460                    height,
461                    mode_info.interp_filter[1],
462                )?;
463            }
464        }
465
466        // Blend predictions
467        self.blend_compound_predictions(
468            &pred0,
469            &pred1,
470            dst,
471            stride,
472            width,
473            height,
474            mode_info.compound_type,
475        );
476
477        Ok(())
478    }
479
480    /// Get motion vector for a reference.
481    fn get_motion_vector(&self, mode_info: &BlockModeInfo, ref_idx: usize) -> [i32; 2] {
482        match mode_info.inter_mode {
483            InterMode::NewMv => [
484                i32::from(mode_info.mv[ref_idx][0]),
485                i32::from(mode_info.mv[ref_idx][1]),
486            ],
487            InterMode::NearestMv | InterMode::NearMv => {
488                // Would use MV candidates from neighbors
489                [0, 0]
490            }
491            InterMode::GlobalMv => {
492                // Would use global motion parameters
493                [0, 0]
494            }
495        }
496    }
497
498    /// Perform motion compensation.
499    #[allow(clippy::too_many_lines)]
500    fn motion_compensate(
501        &self,
502        ref_frame: &VideoFrame,
503        x: u32,
504        y: u32,
505        mv: [i32; 2],
506        plane: u8,
507        dst: &mut [u16],
508        stride: usize,
509        width: usize,
510        height: usize,
511        _interp_filter: u8,
512    ) -> CodecResult<()> {
513        // Convert to fractional-pel position
514        let ref_x = (x as i32 * SUBPEL_SCALE) + mv[1];
515        let ref_y = (y as i32 * SUBPEL_SCALE) + mv[0];
516
517        // Integer and fractional parts
518        let int_x = ref_x >> SUBPEL_BITS;
519        let int_y = ref_y >> SUBPEL_BITS;
520        let frac_x = (ref_x & (SUBPEL_SCALE - 1)) as usize;
521        let frac_y = (ref_y & (SUBPEL_SCALE - 1)) as usize;
522
523        // Get reference plane data
524        let plane_idx = plane as usize;
525        let (ref_data, ref_stride) = if plane_idx < ref_frame.planes.len() {
526            (
527                &ref_frame.planes[plane_idx].data[..],
528                ref_frame.planes[plane_idx].stride,
529            )
530        } else {
531            return Err(CodecError::Internal("Invalid plane index".to_string()));
532        };
533
534        // Perform interpolation
535        if frac_x == 0 && frac_y == 0 {
536            // Integer-pel: copy directly
537            self.copy_block(
538                ref_data, ref_stride, int_x, int_y, dst, stride, width, height,
539            );
540        } else if frac_y == 0 {
541            // Horizontal interpolation only
542            self.interp_horizontal(
543                ref_data, ref_stride, int_x, int_y, frac_x, dst, stride, width, height,
544            );
545        } else if frac_x == 0 {
546            // Vertical interpolation only
547            self.interp_vertical(
548                ref_data, ref_stride, int_x, int_y, frac_y, dst, stride, width, height,
549            );
550        } else {
551            // 2D interpolation
552            self.interp_2d(
553                ref_data, ref_stride, int_x, int_y, frac_x, frac_y, dst, stride, width, height,
554            );
555        }
556
557        Ok(())
558    }
559
560    /// Copy block without interpolation.
561    fn copy_block(
562        &self,
563        src: &[u8],
564        src_stride: usize,
565        x: i32,
566        y: i32,
567        dst: &mut [u16],
568        dst_stride: usize,
569        width: usize,
570        height: usize,
571    ) {
572        for row in 0..height {
573            let src_y = (y + row as i32).max(0) as usize;
574            let src_start = src_y * src_stride + x.max(0) as usize;
575
576            for col in 0..width {
577                if src_start + col < src.len() {
578                    let dst_idx = row * dst_stride + col;
579                    if dst_idx < dst.len() {
580                        dst[dst_idx] = u16::from(src[src_start + col]);
581                    }
582                }
583            }
584        }
585    }
586
587    /// Horizontal interpolation.
588    fn interp_horizontal(
589        &self,
590        src: &[u8],
591        src_stride: usize,
592        x: i32,
593        y: i32,
594        frac: usize,
595        dst: &mut [u16],
596        dst_stride: usize,
597        width: usize,
598        height: usize,
599    ) {
600        // Get interpolation filter
601        let filter = self.get_interp_filter(frac);
602
603        for row in 0..height {
604            let src_y = (y + row as i32).max(0) as usize;
605
606            for col in 0..width {
607                let mut sum = 0i32;
608
609                // Apply 8-tap filter
610                for tap in 0..INTERP_TAPS {
611                    let src_x =
612                        (x + col as i32 + tap as i32 - INTERP_TAPS as i32 / 2).max(0) as usize;
613                    let src_idx = src_y * src_stride + src_x;
614
615                    if src_idx < src.len() {
616                        sum += i32::from(src[src_idx]) * filter[tap];
617                    }
618                }
619
620                let dst_idx = row * dst_stride + col;
621                if dst_idx < dst.len() {
622                    dst[dst_idx] = ((sum + 64) >> 7).clamp(0, (1 << self.bit_depth) - 1) as u16;
623                }
624            }
625        }
626    }
627
628    /// Vertical interpolation.
629    fn interp_vertical(
630        &self,
631        src: &[u8],
632        src_stride: usize,
633        x: i32,
634        y: i32,
635        frac: usize,
636        dst: &mut [u16],
637        dst_stride: usize,
638        width: usize,
639        height: usize,
640    ) {
641        let filter = self.get_interp_filter(frac);
642
643        for row in 0..height {
644            for col in 0..width {
645                let mut sum = 0i32;
646
647                for tap in 0..INTERP_TAPS {
648                    let src_y =
649                        (y + row as i32 + tap as i32 - INTERP_TAPS as i32 / 2).max(0) as usize;
650                    let src_x = (x + col as i32).max(0) as usize;
651                    let src_idx = src_y * src_stride + src_x;
652
653                    if src_idx < src.len() {
654                        sum += i32::from(src[src_idx]) * filter[tap];
655                    }
656                }
657
658                let dst_idx = row * dst_stride + col;
659                if dst_idx < dst.len() {
660                    dst[dst_idx] = ((sum + 64) >> 7).clamp(0, (1 << self.bit_depth) - 1) as u16;
661                }
662            }
663        }
664    }
665
666    /// 2D interpolation.
667    fn interp_2d(
668        &self,
669        src: &[u8],
670        src_stride: usize,
671        x: i32,
672        y: i32,
673        frac_x: usize,
674        frac_y: usize,
675        dst: &mut [u16],
676        dst_stride: usize,
677        width: usize,
678        height: usize,
679    ) {
680        // Simplified 2D interpolation: horizontal then vertical
681        let mut temp = vec![0u16; (width + INTERP_TAPS) * (height + INTERP_TAPS)];
682        let temp_stride = width + INTERP_TAPS;
683
684        // Horizontal pass
685        self.interp_horizontal(
686            src,
687            src_stride,
688            x,
689            y - INTERP_TAPS as i32 / 2,
690            frac_x,
691            &mut temp,
692            temp_stride,
693            width,
694            height + INTERP_TAPS,
695        );
696
697        // Vertical pass
698        let filter_y = self.get_interp_filter(frac_y);
699
700        for row in 0..height {
701            for col in 0..width {
702                let mut sum = 0i32;
703
704                for tap in 0..INTERP_TAPS {
705                    let temp_idx = (row + tap) * temp_stride + col;
706                    if temp_idx < temp.len() {
707                        sum += i32::from(temp[temp_idx]) * filter_y[tap];
708                    }
709                }
710
711                let dst_idx = row * dst_stride + col;
712                if dst_idx < dst.len() {
713                    dst[dst_idx] = ((sum + 64) >> 7).clamp(0, (1 << self.bit_depth) - 1) as u16;
714                }
715            }
716        }
717    }
718
719    /// Get interpolation filter coefficients.
720    fn get_interp_filter(&self, frac: usize) -> [i32; INTERP_TAPS] {
721        // Simplified 8-tap filter (bilinear for now)
722        match frac {
723            0 => [0, 0, 0, 128, 0, 0, 0, 0],
724            1 => [0, 0, 16, 112, 16, 0, 0, 0],
725            2 => [0, 0, 32, 96, 32, 0, 0, 0],
726            3 => [0, 0, 48, 80, 48, 0, 0, 0],
727            4 => [0, 0, 64, 64, 64, 0, 0, 0],
728            5 => [0, 0, 48, 80, 48, 0, 0, 0],
729            6 => [0, 0, 32, 96, 32, 0, 0, 0],
730            7 => [0, 0, 16, 112, 16, 0, 0, 0],
731            _ => [0, 0, 0, 128, 0, 0, 0, 0],
732        }
733    }
734
735    /// Blend compound predictions.
736    fn blend_compound_predictions(
737        &self,
738        pred0: &[u16],
739        pred1: &[u16],
740        dst: &mut [u16],
741        stride: usize,
742        width: usize,
743        height: usize,
744        compound_type: u8,
745    ) {
746        for row in 0..height {
747            for col in 0..width {
748                let src_idx = row * width + col;
749                let dst_idx = row * stride + col;
750
751                if src_idx < pred0.len() && src_idx < pred1.len() && dst_idx < dst.len() {
752                    // Average for now (compound_type would specify blending mode)
753                    let blended = if compound_type == 0 {
754                        (u32::from(pred0[src_idx]) + u32::from(pred1[src_idx]) + 1) >> 1
755                    } else {
756                        // Other compound types would use different weights
757                        u32::from(pred0[src_idx])
758                    };
759
760                    dst[dst_idx] = blended as u16;
761                }
762            }
763        }
764    }
765
766    /// Apply OBMC (Overlapped Block Motion Compensation).
767    fn apply_obmc(
768        &mut self,
769        _mode_info: &BlockModeInfo,
770        _x: u32,
771        _y: u32,
772        _plane: u8,
773        dst: &mut [u16],
774        stride: usize,
775        width: usize,
776        height: usize,
777    ) -> CodecResult<()> {
778        // OBMC blends predictions from neighboring blocks
779        // Simplified implementation: apply smoothing at block boundaries
780        self.smooth_boundaries(dst, stride, width, height);
781        Ok(())
782    }
783
784    /// Smooth block boundaries.
785    fn smooth_boundaries(&self, dst: &mut [u16], stride: usize, width: usize, height: usize) {
786        // Simple boundary smoothing
787        for row in 0..height {
788            for col in 0..width {
789                if row == 0 || col == 0 || row == height - 1 || col == width - 1 {
790                    let idx = row * stride + col;
791                    if idx < dst.len() {
792                        // Apply light smoothing at boundaries
793                        let current = dst[idx];
794                        dst[idx] = ((u32::from(current) * 3 + 2) >> 2) as u16;
795                    }
796                }
797            }
798        }
799    }
800
801    /// Apply warped motion.
802    fn apply_warped_motion(
803        &mut self,
804        _mode_info: &BlockModeInfo,
805        _x: u32,
806        _y: u32,
807        _plane: u8,
808        dst: &mut [u16],
809        stride: usize,
810        width: usize,
811        height: usize,
812    ) -> CodecResult<()> {
813        // Warped motion applies an affine transformation
814        // Simplified: apply a slight distortion
815        for row in 0..height {
816            for col in 0..width {
817                let idx = row * stride + col;
818                if idx < dst.len() {
819                    // Simplified warping
820                    dst[idx] = dst[idx];
821                }
822            }
823        }
824        Ok(())
825    }
826
827    /// Set reference frame.
828    pub fn set_reference_frame(&mut self, idx: usize, frame: VideoFrame) {
829        if idx < self.reference_frames.len() {
830            self.reference_frames[idx] = Some(frame);
831        }
832    }
833
834    /// Set current frame.
835    pub fn set_current_frame(&mut self, frame: VideoFrame) {
836        self.current_frame = Some(frame);
837    }
838}
839
840// =============================================================================
841// Tests
842// =============================================================================
843
844#[cfg(test)]
845mod tests {
846    use super::*;
847    use crate::frame::{FrameType, VideoFrame};
848    use oximedia_core::{PixelFormat, Rational, Timestamp};
849
850    fn create_test_frame(width: u32, height: u32) -> VideoFrame {
851        let mut frame = VideoFrame::new(PixelFormat::Yuv420p, width, height);
852        frame.allocate();
853        frame.frame_type = FrameType::Key;
854        frame.timestamp = Timestamp::new(0, Rational::new(1, 30));
855        frame
856    }
857
858    fn create_test_mode_info() -> BlockModeInfo {
859        BlockModeInfo::new()
860    }
861
862    #[test]
863    fn test_prediction_engine_creation() {
864        let engine = PredictionEngine::new(1920, 1080, 8);
865        assert_eq!(engine.bit_depth, 8);
866    }
867
868    #[test]
869    fn test_map_intra_mode() {
870        let engine = PredictionEngine::new(64, 64, 8);
871
872        assert_eq!(engine.map_intra_mode(Av1IntraMode::DcPred), IntraMode::Dc);
873        assert_eq!(
874            engine.map_intra_mode(Av1IntraMode::VPred),
875            IntraMode::Vertical
876        );
877        assert_eq!(
878            engine.map_intra_mode(Av1IntraMode::HPred),
879            IntraMode::Horizontal
880        );
881    }
882
883    #[test]
884    fn test_predict_intra() {
885        let mut engine = PredictionEngine::new(64, 64, 8);
886        let frame = create_test_frame(64, 64);
887        engine.set_current_frame(frame);
888
889        let mode_info = create_test_mode_info();
890        let mut dst = vec![0u16; 16 * 16];
891
892        // Should not crash
893        let result = engine.predict_intra(&mode_info, 0, 0, 0, &mut dst, 16);
894        assert!(result.is_ok());
895    }
896
897    #[test]
898    fn test_get_interp_filter() {
899        let engine = PredictionEngine::new(64, 64, 8);
900
901        let filter = engine.get_interp_filter(0);
902        assert_eq!(filter[3], 128); // Center tap
903
904        let filter_half = engine.get_interp_filter(4);
905        assert!(filter_half[3] > 0);
906    }
907
908    #[test]
909    fn test_set_reference_frame() {
910        let mut engine = PredictionEngine::new(64, 64, 8);
911        let frame = create_test_frame(64, 64);
912
913        engine.set_reference_frame(0, frame);
914        assert!(engine.reference_frames[0].is_some());
915    }
916
917    #[test]
918    fn test_constants() {
919        assert_eq!(SUBPEL_BITS, 3);
920        assert_eq!(SUBPEL_SCALE, 8);
921        assert_eq!(INTERP_TAPS, 8);
922        assert_eq!(WARP_PARAMS, 6);
923    }
924}