oxihuman_morph/
jaw_line_control.rs1#![allow(dead_code)]
5
6use std::f32::consts::FRAC_PI_4;
9
10#[allow(dead_code)]
11#[derive(Debug, Clone)]
12pub struct JawLineConfig {
13 pub min_val: f32,
14 pub max_val: f32,
15}
16
17#[allow(dead_code)]
18#[derive(Debug, Clone)]
19pub struct JawLineState {
20 pub definition: f32,
21 pub angle: f32,
22 pub width: f32,
23}
24
25#[allow(dead_code)]
26pub fn default_jaw_line_config() -> JawLineConfig {
27 JawLineConfig {
28 min_val: 0.0,
29 max_val: 1.0,
30 }
31}
32
33#[allow(dead_code)]
34pub fn new_jaw_line_state() -> JawLineState {
35 JawLineState {
36 definition: 0.5,
37 angle: 0.5,
38 width: 0.5,
39 }
40}
41
42#[allow(dead_code)]
43pub fn jl_set_definition(state: &mut JawLineState, cfg: &JawLineConfig, v: f32) {
44 state.definition = v.clamp(cfg.min_val, cfg.max_val);
45}
46
47#[allow(dead_code)]
48pub fn jl_set_angle(state: &mut JawLineState, cfg: &JawLineConfig, v: f32) {
49 state.angle = v.clamp(cfg.min_val, cfg.max_val);
50}
51
52#[allow(dead_code)]
53pub fn jl_set_width(state: &mut JawLineState, cfg: &JawLineConfig, v: f32) {
54 state.width = v.clamp(cfg.min_val, cfg.max_val);
55}
56
57#[allow(dead_code)]
58pub fn jl_reset(state: &mut JawLineState) {
59 *state = new_jaw_line_state();
60}
61
62#[allow(dead_code)]
63pub fn jl_gonial_angle(state: &JawLineState) -> f32 {
64 state.angle * FRAC_PI_4 + FRAC_PI_4
65}
66
67#[allow(dead_code)]
68pub fn jl_to_weights(state: &JawLineState) -> Vec<(String, f32)> {
69 vec![
70 ("jaw_definition".to_string(), state.definition),
71 ("jaw_angle".to_string(), state.angle),
72 ("jaw_width".to_string(), state.width),
73 ]
74}
75
76#[allow(dead_code)]
77pub fn jl_to_json(state: &JawLineState) -> String {
78 format!(
79 r#"{{"definition":{:.4},"angle":{:.4},"width":{:.4}}}"#,
80 state.definition, state.angle, state.width
81 )
82}
83
84#[allow(dead_code)]
85pub fn jl_blend(a: &JawLineState, b: &JawLineState, t: f32) -> JawLineState {
86 let t = t.clamp(0.0, 1.0);
87 JawLineState {
88 definition: a.definition + (b.definition - a.definition) * t,
89 angle: a.angle + (b.angle - a.angle) * t,
90 width: a.width + (b.width - a.width) * t,
91 }
92}
93
94#[allow(dead_code)]
95pub fn jl_sharpness(state: &JawLineState) -> f32 {
96 state.definition * (1.0 - state.width * 0.3)
97}
98
99#[cfg(test)]
100mod tests {
101 use super::*;
102
103 #[test]
104 fn test_default_config() {
105 let cfg = default_jaw_line_config();
106 assert!(cfg.min_val.abs() < 1e-6);
107 }
108
109 #[test]
110 fn test_new_state() {
111 let s = new_jaw_line_state();
112 assert!((s.definition - 0.5).abs() < 1e-6);
113 }
114
115 #[test]
116 fn test_set_definition_clamps() {
117 let cfg = default_jaw_line_config();
118 let mut s = new_jaw_line_state();
119 jl_set_definition(&mut s, &cfg, 5.0);
120 assert!((s.definition - 1.0).abs() < 1e-6);
121 }
122
123 #[test]
124 fn test_set_angle() {
125 let cfg = default_jaw_line_config();
126 let mut s = new_jaw_line_state();
127 jl_set_angle(&mut s, &cfg, 0.8);
128 assert!((s.angle - 0.8).abs() < 1e-6);
129 }
130
131 #[test]
132 fn test_set_width() {
133 let cfg = default_jaw_line_config();
134 let mut s = new_jaw_line_state();
135 jl_set_width(&mut s, &cfg, 0.7);
136 assert!((s.width - 0.7).abs() < 1e-6);
137 }
138
139 #[test]
140 fn test_reset() {
141 let cfg = default_jaw_line_config();
142 let mut s = new_jaw_line_state();
143 jl_set_definition(&mut s, &cfg, 0.9);
144 jl_reset(&mut s);
145 assert!((s.definition - 0.5).abs() < 1e-6);
146 }
147
148 #[test]
149 fn test_gonial_angle() {
150 let s = new_jaw_line_state();
151 let a = jl_gonial_angle(&s);
152 assert!(a > FRAC_PI_4);
153 }
154
155 #[test]
156 fn test_blend() {
157 let a = new_jaw_line_state();
158 let mut b = new_jaw_line_state();
159 b.definition = 1.0;
160 let mid = jl_blend(&a, &b, 0.5);
161 assert!((mid.definition - 0.75).abs() < 1e-6);
162 }
163
164 #[test]
165 fn test_to_weights() {
166 let s = new_jaw_line_state();
167 assert_eq!(jl_to_weights(&s).len(), 3);
168 }
169
170 #[test]
171 fn test_sharpness() {
172 let s = new_jaw_line_state();
173 assert!(jl_sharpness(&s) > 0.0);
174 }
175}