pub fn export_mesh_fbx_binary(mesh: &MeshBuffers) -> Result<Vec<u8>>Expand description
Export a MeshBuffers to a self-contained FBX 7.4 binary byte vector.
The returned bytes form a valid .fbx file with a Geometry node, a Model
node, and the corresponding Connections, ready for import into any
FBX-compatible DCC tool. Large arrays (> 512 elements)
are automatically zlib-compressed per the FBX spec (encoding = 1).