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serialize_obj

Function serialize_obj 

Source
pub fn serialize_obj(
    scene: &Scene3D,
    mtl_basename: Option<&str>,
) -> Result<Vec<u8>>
Expand description

Serialise a Scene3D to OBJ format.

mtl_basename, when supplied, emits an mtllib <basename>.mtl directive at the top so a sibling MTL file (written separately via crate::mtl::serialize_mtl) is referenced.