Expand description
Oxide Core renderer - wgpu-based rendering abstraction
Re-exports§
pub use wgpu;
Modules§
- adapter
- GPU adapter selection
- depth
- Depth texture for depth buffering
- descriptor
- Material descriptor loading for shader-driven assets
- device
- Device and Queue creation
- gltf
- glTF model loading module
- material
- Material and shader pipeline abstraction
- mesh
- Mesh module
- pipeline
- Pipeline creation utilities
- prelude
- Oxide Core renderer prelude
- shader
- Shader loading utilities
- surface
- Surface configuration and management
- texture
- Texture loading and management