oxide_engine/scene/mod.rs
1//! Scene module - hierarchy, transforms, and rendering components
2
3mod gltf_hierarchy;
4mod mesh_renderer;
5
6pub use gltf_hierarchy::*;
7pub use mesh_renderer::*;
8pub use oxide_transform::{
9 attach_child, detach_child, mark_subtree_dirty, transform_propagate_system, Children,
10 GlobalTransform, Parent, TransformComponent,
11};