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//! Various utilities
use std::collections::BTreeSet;
use std::collections::HashMap;
use std::collections::HashSet;
use std::hash::BuildHasher;
use std::iter::FusedIterator;
use std::marker::PhantomData;
use std::mem::ManuallyDrop;
use std::ops::Deref;
use std::ops::DerefMut;
use crate::Edge;
use crate::LevelNo;
use crate::Manager;
use crate::NodeID;
pub mod edge_hash_map;
pub use edge_hash_map::EdgeHashMap;
pub mod num;
mod substitution;
pub use substitution::*;
pub use nanorand::WyRand as Rng;
/// Borrowed version of some handle
///
/// A handle is typically just a pointer, but we cannot copy it as we need to
/// update the reference counters accordingly. However, if we want to have
/// multiple instances of the same handle without changing the reference
/// counters, we can use shared references. This works as long as one does not
/// attempt to change the handle's tag. In this case, we need ownership of the
/// handle with the different tag, but need to restrict its lifetime to the one
/// of the original handle. Furthermore, we *must not* drop the new handle. This
/// is exactly, what this data structure provides.
///
/// `Borrowed<'a, H>` always has the same representation as `H`.
#[repr(transparent)]
#[derive(PartialEq, Eq, PartialOrd, Ord)]
pub struct Borrowed<'a, H>(ManuallyDrop<H>, PhantomData<&'a H>);
impl<'a, H> Borrowed<'a, H> {
/// Create a new borrowed handle
///
/// While the type of `handle` suggests that the handle is owned, it should
/// be just the owned representation of a borrowed handle, e.g. no reference
/// counters should be increased when creating `handle`.
#[must_use]
#[inline]
pub fn new(handle: H) -> Self {
Self(ManuallyDrop::new(handle), PhantomData)
}
/// Convert a borrowed handle into the underlying [`ManuallyDrop`] handle
///
/// # Safety
///
/// The caller must ensure that the resources referenced by the handle
/// remain valid during its usage. Furthermore the returned handle must not
/// be dropped.
#[inline]
pub unsafe fn into_inner(this: Self) -> ManuallyDrop<H> {
this.0
}
}
impl<'a, H> Deref for Borrowed<'a, H> {
type Target = H;
#[inline]
fn deref(&self) -> &H {
self.0.deref()
}
}
impl<'a, E: Edge> Borrowed<'a, E> {
/// Change the tag of a borrowed [`Edge`]
///
/// This is equivalent to [`Edge::with_tag()`], but can be used in some
/// situations where [`Edge::with_tag()`] can't due to lifetime
/// restrictions.
#[inline]
pub fn edge_with_tag(self, tag: E::Tag) -> Self {
// We must not drop `edge`. This would happen if `Edge::with_tag_owned`
// panicked (which it definitely shouldn't, but …). Dropping the edge
// itself shouldn't immediately lead to undefined behavior, but we need
// to make sure that the owned edge is not dropped as well, so we abort
// in this case.
let guard = AbortOnDrop("`Edge::with_tag_owned` panicked.");
let edge = ManuallyDrop::into_inner(self.0);
let res = Self(ManuallyDrop::new(edge.with_tag_owned(tag)), PhantomData);
guard.defuse();
res
}
}
/// Drop functionality for containers of [`Edge`]s
///
/// An edge on its own cannot be dropped: It may well be just an integer index
/// for an array. In this case we are lacking the base pointer, or more
/// abstractly the [`Manager`]. Most edge containers cannot store a manager
/// reference, be it for memory consumption or lifetime restrictions. This trait
/// provides methods to drop such a container with an externally supplied
/// function to drop edges.
pub trait DropWith<E: Edge>: Sized {
/// Drop `self`
///
/// Among dropping other parts, this calls `drop_edge` for all children.
///
/// Having [`Self::drop_with_manager()`] only is not enough: To drop a
/// [`Function`][crate::function::Function], we should not require a manager
/// lock, otherwise we might end up in a dead-lock (if we are in a
/// [`.with_manager_exclusive()`][crate::function::Function::with_manager_exclusive]
/// block). So we cannot provide a `&Manager` reference. Furthermore, when
/// all [`Function`][crate::function::Function]s and
/// [`ManagerRef`][crate::ManagerRef]s referencing a manager are gone and
/// the manager needs to drop e.g. the apply cache, it may also provide a
/// function that only forgets edges rather than actually dropping them,
/// saving the (in this case) unnecessary work of changing reference
/// counters etc.
fn drop_with(self, drop_edge: impl Fn(E));
/// Drop `self`
///
/// This is equivalent to `self.drop_with(|e| manager.drop_edge(e))`.
///
/// Among dropping other parts, this calls
/// [`manager.drop_edge()`][Manager::drop_edge] for all children.
#[inline]
fn drop_with_manager<M: Manager<Edge = E>>(self, manager: &M) {
self.drop_with(|e| manager.drop_edge(e));
}
}
/// A container that may hold "weak" references to nodes and needs to be
/// informed about operations potentially removing nodes
///
/// The main motivation behind this trait is the following observation: When
/// using reference counting to implement garbage collection of dead nodes,
/// cloning and dropping edges when inserting entries into the apply cache may
/// cause many CPU cache misses. To circumvent this performance issue, the apply
/// cache may store [`Borrowed<M::Edge>`]s (e.g., using the unsafe
/// [`Borrowed::into_inner()`]). Now the apply cache implementation has to
/// guarantee that every edge returned by the [`get()`][crate::ApplyCache::get]
/// method still points to a valid node. To that end, the cache may, e.g., clear
/// itself when [`Self::pre_gc()`] is called and reject any insertion of new
/// entries until [`Self::post_gc()`].
pub trait GCContainer<M: Manager> {
/// Prepare for garbage collection
///
/// The implementing container data structure may rely on that this method
/// is called before the `Manager` performs garbage collection or any
/// other operation that possibly removes nodes from the manager. (If
/// this is required for SAFETY, however, creation of a `GCContainer`
/// instance must be marked unsafe).
///
/// This method may lock (parts of) `self`. Unlocking is then done in
/// [`Self::post_gc()`].
fn pre_gc(&self, manager: &M);
/// Post-process a garbage collection
///
/// # Safety
///
/// Each call to this method must be paired with a distinct preceding
/// [`Self::pre_gc()`] call. All operations potentially removing nodes must
/// happen between [`Self::pre_gc()`] and the call to this method.
unsafe fn post_gc(&self, manager: &M);
}
/// Drop guard for edges to ensure that they are not leaked
pub struct EdgeDropGuard<'a, M: Manager> {
manager: &'a M,
edge: ManuallyDrop<M::Edge>,
}
impl<'a, M: Manager> EdgeDropGuard<'a, M> {
/// Create a new drop guard
#[inline]
pub fn new(manager: &'a M, edge: M::Edge) -> Self {
Self {
manager,
edge: ManuallyDrop::new(edge),
}
}
/// Convert `this` into the contained edge
#[inline]
pub fn into_edge(mut self) -> M::Edge {
// SAFETY: `this.edge` is never used again, we drop `this` below
let edge = unsafe { ManuallyDrop::take(&mut self.edge) };
std::mem::forget(self);
edge
}
}
impl<'a, M: Manager> Drop for EdgeDropGuard<'a, M> {
#[inline]
fn drop(&mut self) {
// SAFETY: `self.edge` is never used again.
self.manager
.drop_edge(unsafe { ManuallyDrop::take(&mut self.edge) });
}
}
impl<'a, M: Manager> Deref for EdgeDropGuard<'a, M> {
type Target = M::Edge;
#[inline]
fn deref(&self) -> &Self::Target {
&self.edge
}
}
impl<'a, M: Manager> DerefMut for EdgeDropGuard<'a, M> {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.edge
}
}
/// Drop guard for vectors of edges to ensure that they are not leaked
pub struct EdgeVecDropGuard<'a, M: Manager> {
manager: &'a M,
vec: Vec<M::Edge>,
}
impl<'a, M: Manager> EdgeVecDropGuard<'a, M> {
/// Create a new drop guard
#[inline]
pub fn new(manager: &'a M, vec: Vec<M::Edge>) -> Self {
Self { manager, vec }
}
/// Convert `this` into the contained edge
#[inline]
pub fn into_vec(mut self) -> Vec<M::Edge> {
std::mem::take(&mut self.vec)
}
}
impl<'a, M: Manager> Drop for EdgeVecDropGuard<'a, M> {
#[inline]
fn drop(&mut self) {
for e in std::mem::take(&mut self.vec) {
self.manager.drop_edge(e);
}
}
}
impl<'a, M: Manager> Deref for EdgeVecDropGuard<'a, M> {
type Target = Vec<M::Edge>;
#[inline]
fn deref(&self) -> &Self::Target {
&self.vec
}
}
impl<'a, M: Manager> DerefMut for EdgeVecDropGuard<'a, M> {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.vec
}
}
/// Drop guard for inner nodes to ensure that they are not leaked
pub struct InnerNodeDropGuard<'a, M: Manager> {
manager: &'a M,
node: ManuallyDrop<M::InnerNode>,
}
impl<'a, M: Manager> InnerNodeDropGuard<'a, M> {
/// Create a new drop guard
#[inline]
pub fn new(manager: &'a M, node: M::InnerNode) -> Self {
Self {
manager,
node: ManuallyDrop::new(node),
}
}
/// Convert `this` into the contained node
#[inline]
pub fn into_node(mut this: Self) -> M::InnerNode {
// SAFETY: `this.edge` is never used again, we drop `this` below
let node = unsafe { ManuallyDrop::take(&mut this.node) };
std::mem::forget(this);
node
}
}
impl<'a, M: Manager> Drop for InnerNodeDropGuard<'a, M> {
#[inline]
fn drop(&mut self) {
// SAFETY: `self.node` is never used again.
unsafe { ManuallyDrop::take(&mut self.node) }.drop_with(|e| self.manager.drop_edge(e));
}
}
impl<'a, M: Manager> Deref for InnerNodeDropGuard<'a, M> {
type Target = M::InnerNode;
#[inline]
fn deref(&self) -> &Self::Target {
&self.node
}
}
impl<'a, M: Manager> DerefMut for InnerNodeDropGuard<'a, M> {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.node
}
}
/// Iterator that yields borrowed edges ([`Borrowed<'a, E>`][Borrowed]) provided
/// that `I` is an iterator that yields `&'a E`.
pub struct BorrowedEdgeIter<'a, E, I>(I, PhantomData<Borrowed<'a, E>>);
impl<'a, E: Edge, I: Iterator<Item = &'a E>> From<I> for BorrowedEdgeIter<'a, E, I> {
fn from(it: I) -> Self {
Self(it, PhantomData)
}
}
impl<'a, E: Edge, I: Iterator<Item = &'a E>> Iterator for BorrowedEdgeIter<'a, E, I> {
type Item = Borrowed<'a, E>;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
match self.0.next() {
Some(edge) => Some(edge.borrowed()),
None => None,
}
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.0.size_hint()
}
}
impl<'a, E: Edge, I: FusedIterator<Item = &'a E>> FusedIterator for BorrowedEdgeIter<'a, E, I> {}
impl<'a, E: Edge, I: ExactSizeIterator<Item = &'a E>> ExactSizeIterator
for BorrowedEdgeIter<'a, E, I>
{
#[inline]
fn len(&self) -> usize {
self.0.len()
}
}
/// Set of nodes
pub trait NodeSet<E>: Clone + Default + Eq {
/// Get the number of nodes in the set
#[must_use]
fn len(&self) -> usize;
/// Returns `true` iff there are no nodes in the set
#[must_use]
fn is_empty(&self) -> bool {
self.len() == 0
}
/// Add a node (the node to which edge points) to the set
///
/// Returns `true` if the element was added (i.e. not previously present).
fn insert(&mut self, edge: &E) -> bool;
/// Return `true` if the set contains the given node
#[must_use]
fn contains(&self, edge: &E) -> bool;
/// Remove a node from the set
///
/// Returns `true` if the node was present in the set.
fn remove(&mut self, edge: &E) -> bool;
}
impl<E: Edge, S: Clone + Default + BuildHasher> NodeSet<E> for HashSet<NodeID, S> {
#[inline]
fn len(&self) -> usize {
HashSet::len(self)
}
#[inline]
fn insert(&mut self, edge: &E) -> bool {
self.insert(edge.node_id())
}
#[inline]
fn contains(&self, edge: &E) -> bool {
self.contains(&edge.node_id())
}
#[inline]
fn remove(&mut self, edge: &E) -> bool {
self.remove(&edge.node_id())
}
}
impl<E: Edge> NodeSet<E> for BTreeSet<NodeID> {
#[inline]
fn len(&self) -> usize {
BTreeSet::len(self)
}
#[inline]
fn insert(&mut self, edge: &E) -> bool {
self.insert(edge.node_id())
}
#[inline]
fn contains(&self, edge: &E) -> bool {
self.contains(&edge.node_id())
}
#[inline]
fn remove(&mut self, edge: &E) -> bool {
self.remove(&edge.node_id())
}
}
/// Optional Boolean with `repr(i8)`
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
#[repr(i8)]
pub enum OptBool {
/// Don't care
None = -1,
#[allow(missing_docs)]
False = 0,
#[allow(missing_docs)]
True = 1,
}
impl From<bool> for OptBool {
fn from(value: bool) -> Self {
if value {
Self::True
} else {
Self::False
}
}
}
/// Zero-sized struct that calls [`std::process::abort()`] if dropped
///
/// This is useful to make code exception safe. If there is a region that must
/// not panic for safety reasons, you can use this to prevent further unwinding,
/// at least.
///
/// Before aborting, the provided string is printed. If the guarded code in the
/// example panics, `FATAL: Foo panicked. Aborting.` will be printed to stderr.
///
/// ## Example
///
/// ```
/// # use oxidd_core::util::AbortOnDrop;
/// let panic_guard = AbortOnDrop("Foo panicked.");
/// // ... code that might panic ...
/// panic_guard.defuse();
/// ```
pub struct AbortOnDrop(pub &'static str);
impl AbortOnDrop {
/// Consume `self` without aborting the process.
///
/// Equivalent to `std::mem::forget(self)`.
#[inline(always)]
pub fn defuse(self) {
std::mem::forget(self);
}
}
impl Drop for AbortOnDrop {
fn drop(&mut self) {
eprintln!("FATAL: {} Aborting.", self.0);
std::process::abort();
}
}
/// Out of memory error type
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
pub struct OutOfMemory;
/// Result type with [`OutOfMemory`] error
pub type AllocResult<T> = Result<T, OutOfMemory>;
/// Is the underlying type a floating point number?
pub trait IsFloatingPoint {
/// `true` iff the underlying type is a floating point number
const FLOATING_POINT: bool;
}
// dirty hack until we have specialization
impl<T: std::ops::ShlAssign<i32>> IsFloatingPoint for T {
const FLOATING_POINT: bool = false;
}
/// A number type suitable for counting satisfying assignments
pub trait SatCountNumber:
Clone
+ From<u32>
+ for<'a> std::ops::AddAssign<&'a Self>
+ for<'a> std::ops::SubAssign<&'a Self>
+ std::ops::ShlAssign<u32>
+ std::ops::ShrAssign<u32>
+ IsFloatingPoint
{
}
impl<
T: Clone
+ From<u32>
+ for<'a> std::ops::AddAssign<&'a T>
+ for<'a> std::ops::SubAssign<&'a T>
+ std::ops::ShlAssign<u32>
+ std::ops::ShrAssign<u32>
+ IsFloatingPoint,
> SatCountNumber for T
{
}
/// Cache for counting satisfying assignments
pub struct SatCountCache<N: SatCountNumber, S: BuildHasher> {
/// Main map from [`NodeID`]s to their model count
pub map: HashMap<NodeID, N, S>,
/// Number of variables in the domain
vars: LevelNo,
/// Epoch to indicate if the cache is still valid.
///
/// While reordering preserves semantics (and therefore also the count of
/// satisfying assignments), nodes may be deleted and their [`NodeID`]s may
/// get reused afterwards. The `map` should only be considered valid if
/// `epoch` is [`Manager::reorder_count()`].
epoch: u64,
}
impl<N: SatCountNumber, S: BuildHasher + Default> Default for SatCountCache<N, S> {
fn default() -> Self {
Self {
map: HashMap::default(),
vars: 0,
epoch: 0,
}
}
}
impl<N: SatCountNumber, S: BuildHasher> SatCountCache<N, S> {
/// Create a new satisfiability counting cache
pub fn with_hasher(hash_builder: S) -> Self {
Self {
map: HashMap::with_hasher(hash_builder),
vars: 0,
epoch: 0,
}
}
/// Clear the cache if it has become invalid due to reordering or a change
/// in the number of variables
pub fn clear_if_invalid<M: Manager>(&mut self, manager: &M, vars: LevelNo) {
let epoch = manager.reorder_count();
if epoch != self.epoch || vars != self.vars {
self.epoch = epoch;
self.vars = vars;
self.map.clear();
}
}
}