#[repr(C)]
pub struct Mat2(_);

Implementations

Creates a 2x2 matrix with all elements set to 0.0.

Creates a 2x2 identity matrix.

Creates a 2x2 matrix from two column vectors.

Creates a 2x2 matrix from a [f32; 4] stored in column major order. If your data is stored in row major you will need to transpose the returned matrix.

Creates a [f32; 4] storing data in column major order. If you require data in row major order transpose the matrix first.

Creates a 2x2 matrix from a [[f32; 2]; 2] stored in column major order. If your data is in row major order you will need to transpose the returned matrix.

Creates a [[f32; 2]; 2] storing data in column major order. If you require data in row major order transpose the matrix first.

Creates a 2x2 matrix containing the given scale and rotation of angle (in radians).

Creates a 2x2 matrix containing a rotation of angle (in radians).

Creates a 2x2 matrix containing the given non-uniform scale.

👎Deprecated since 0.10.0:

please use .x_axis instead

👎Deprecated since 0.10.0:

please use .y_axis instead

👎Deprecated since 0.10.0:

please use .x_axis instead

👎Deprecated since 0.10.0:

please use .y_axis instead

👎Deprecated since 0.10.0:

please use .x_axis instead

👎Deprecated since 0.10.0:

please use .x_axis instead

Returns the transpose of self.

Returns the determinant of self.

Returns the inverse of self.

If the matrix is not invertible the returned matrix will be invalid.

Transforms a Vec2.

Multiplies two 2x2 matrices.

Adds two 2x2 matrices.

Subtracts two 2x2 matrices.

Multiplies a 2x2 matrix by a scalar.

Returns true if the absolute difference of all elements between self and other is less than or equal to max_abs_diff.

This can be used to compare if two Mat2’s contain similar elements. It works best when comparing with a known value. The max_abs_diff that should be used used depends on the values being compared against.

For more on floating point comparisons see https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/

Trait Implementations

The resulting type after applying the + operator.

Performs the + operation. Read more

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

Formats the value using the given formatter. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Method which takes an iterator and generates Self from the elements by multiplying the items. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Method which takes an iterator and generates Self from the elements by “summing up” the items. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.