pub struct ShaderMeta {
pub uniforms: UniformBlockLayout,
pub images: Vec<String>,
}
Fields
uniforms: UniformBlockLayout
images: Vec<String>
Auto Trait Implementations
impl RefUnwindSafe for ShaderMeta
impl Send for ShaderMeta
impl Sync for ShaderMeta
impl Unpin for ShaderMeta
impl UnwindSafe for ShaderMeta
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more