Re-exports
pub use gl::*;
Modules
Structs
Constants
Functions
call “requestPointerLock” and “exitPointerLock” internally. Will hide cursor and will disable mouse_move events, but instead will will make inifinite mouse field for raw_device_input event. Notice that this function will works only from “engaging” event callbacks - from “mouse_down”/“key_down” event handler functions.
Do nothing on wasm - cursor will be hidden by “oxid_set_cursor_grab” anyway.