ovrLayerFlag_TextureOriginAtBottomLeft

Constant ovrLayerFlag_TextureOriginAtBottomLeft 

Source
pub const ovrLayerFlag_TextureOriginAtBottomLeft: ovrLayerFlags = 0x02;
Expand description

ovrLayerFlag_TextureOriginAtBottomLeft: the opposite is TopLeft. Generally this is false for D3D, true for OpenGL.