pub const ovrLayerFlag_TextureOriginAtBottomLeft: ovrLayerFlags = 0x02;Expand description
ovrLayerFlag_TextureOriginAtBottomLeft: the opposite is TopLeft.
Generally this is false for D3D, true for OpenGL.
pub const ovrLayerFlag_TextureOriginAtBottomLeft: ovrLayerFlags = 0x02;ovrLayerFlag_TextureOriginAtBottomLeft: the opposite is TopLeft.
Generally this is false for D3D, true for OpenGL.