pub struct HitCircle {
pub x: i32,
pub y: i32,
pub new_combo: bool,
pub color_skip: i32,
pub time: i32,
pub hitsound: i32,
pub extras: HitObjectExtras,
}
Fields
x: i32
y: i32
new_combo: bool
color_skip: i32
time: i32
hitsound: i32
extras: HitObjectExtras
Auto Trait Implementations
impl RefUnwindSafe for HitCircle
impl Send for HitCircle
impl Sync for HitCircle
impl Unpin for HitCircle
impl UnwindSafe for HitCircle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more