Struct osuparse::DifficultySection
source · pub struct DifficultySection {
pub hp_drain_rate: f32,
pub circle_size: f32,
pub overall_difficulty: f32,
pub approach_rate: f32,
pub slider_multiplier: f32,
pub slider_tick_rate: f32,
}
Expand description
Difficulty modifiers for the beatmap
Fields
hp_drain_rate: f32
circle_size: f32
overall_difficulty: f32
approach_rate: f32
slider_multiplier: f32
slider_tick_rate: f32
Trait Implementations
sourceimpl Default for DifficultySection
impl Default for DifficultySection
sourcefn default() -> DifficultySection
fn default() -> DifficultySection
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for DifficultySection
impl Send for DifficultySection
impl Sync for DifficultySection
impl Unpin for DifficultySection
impl UnwindSafe for DifficultySection
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more