Struct osu::Game
[−]
[src]
pub struct Game {
pub beatmap_id: i64,
pub end_time: String,
pub game_id: i64,
pub match_type: i64,
pub mods: Mods,
pub play_mode: PlayMode,
pub scores: Vec<GameScore>,
pub scoring_type: ScoringType,
pub start_time: String,
pub team_type: TeamType,
}Fields
beatmap_id: i64
end_time: String
game_id: i64
match_type: i64
mods: Mods
play_mode: PlayMode
scores: Vec<GameScore>
scoring_type: ScoringType
start_time: String
team_type: TeamType
Trait Implementations
impl Clone for Game[src]
fn clone(&self) -> Game[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more