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use crate::state::ConcurrentVecState;
use core::sync::atomic::Ordering;
use orx_concurrent_option::ConcurrentOption;
use orx_pinned_concurrent_col::PinnedConcurrentCol;
use orx_pinned_vec::IntoConcurrentPinnedVec;
use orx_split_vec::{Doubling, SplitVec};
/// An efficient, convenient and lightweight grow-only read & write concurrent data structure allowing high performance concurrent collection.
///
/// * **convenient**: `ConcurrentVec` can safely be shared among threads simply as a shared reference. It is a [`PinnedConcurrentCol`](https://crates.io/crates/orx-pinned-concurrent-col) with a special concurrent state implementation. Underlying [`PinnedVec`](https://crates.io/crates/orx-pinned-vec) and concurrent bag can be converted back and forth to each other.
/// * **efficient**: `ConcurrentVec` is a lock free structure making use of a few atomic primitives, this leads to high performance concurrent growth. You may see the details in <a href="#section-benchmarks">benchmarks</a> and further <a href="#section-performance-notes">performance notes</a>.
///
/// Note that `ConcurrentVec` is a read & write collection with the cost to store values wrapped with an optional and initializing memory on allocation. See [`ConcurrentBag`](https://crates.io/crates/orx-concurrent-bag) for a write/grow only variant.
///
/// # Examples
///
/// Underlying `PinnedVec` guarantees make it straightforward to safely grow with a shared reference which leads to a convenient api as demonstrated below.
///
/// The following example demonstrates use of two collections together:
/// * A `ConcurrentVec` is used to collect measurements taken in random intervals.
/// * Concurrent vec is used since while collecting measurements, another thread will be reading them to compute statistics (read & write).
/// * A `ConcurrentBag` is used to collect statistics from the measurements at defined time intervals.
/// * Concurrent bag is used since we do not need to read the statistics until the process completes (write-only).
///
/// ```rust
/// use orx_concurrent_vec::prelude::*;
/// use orx_concurrent_bag::*;
/// use std::time::Duration;
///
/// #[derive(Debug, Default)]
/// struct Metric {
/// sum: i32,
/// count: i32,
/// }
/// impl Metric {
/// fn aggregate(self, value: &i32) -> Self {
/// Self {
/// sum: self.sum + value,
/// count: self.count + 1,
/// }
/// }
///
/// fn average(&self) -> i32 {
/// match self.count {
/// 0 => 0,
/// _ => self.sum / self.count,
/// }
/// }
/// }
///
/// // record measurements in random intervals, roughly every 2ms (read & write -> ConcurrentVec)
/// let measurements = ConcurrentVec::new();
/// let rf_measurements = &measurements; // just &self to share among threads
///
/// // collect metrics every 100 milliseconds (only write -> ConcurrentBag)
/// let metrics = ConcurrentBag::new();
/// let rf_metrics = &metrics; // just &self to share among threads
///
/// std::thread::scope(|s| {
/// // thread to store measurements as they arrive
/// s.spawn(move || {
/// for i in 0..100 {
/// std::thread::sleep(Duration::from_millis(i % 5));
///
/// // collect measurements and push to measurements vec
/// // simply by calling `push`
/// rf_measurements.push(i as i32);
/// }
/// });
///
/// // thread to collect metrics every 100 milliseconds
/// s.spawn(move || {
/// for _ in 0..10 {
/// // safely read from measurements vec to compute the metric
/// let metric = rf_measurements
/// .iter()
/// .fold(Metric::default(), |x, value| x.aggregate(value));
///
/// // push result to metrics bag
/// rf_metrics.push(metric);
///
/// std::thread::sleep(Duration::from_millis(100));
/// }
/// });
/// });
///
/// let measurements: Vec<_> = measurements
/// .into_inner()
/// .into_iter()
/// .map(|x| x.unwrap())
/// .collect();
/// dbg!(&measurements);
///
/// let averages: Vec<_> = metrics
/// .into_inner()
/// .into_iter()
/// .map(|x| x.average())
/// .collect();
/// println!("averages = {:?}", &averages);
///
/// assert_eq!(measurements.len(), 100);
/// assert_eq!(averages.len(), 10);
/// ```
///
/// ## Construction
///
/// `ConcurrentBag` can be constructed by wrapping any pinned vector; i.e., `ConcurrentBag<T>` implements `From<P: PinnedVec<T>>`.
/// Likewise, a concurrent vector can be unwrapped without any cost to the underlying pinned vector with `into_inner` method.
///
/// Further, there exist `with_` methods to directly construct the concurrent bag with common pinned vector implementations.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// // default pinned vector -> SplitVec<T, Doubling>
/// let bag: ConcurrentBag<char> = ConcurrentBag::new();
/// let bag: ConcurrentBag<char> = Default::default();
/// let bag: ConcurrentBag<char> = ConcurrentBag::with_doubling_growth();
/// let bag: ConcurrentBag<char, SplitVec<char, Doubling>> = ConcurrentBag::with_doubling_growth();
///
/// let bag: ConcurrentBag<char> = SplitVec::new().into();
/// let bag: ConcurrentBag<char, SplitVec<char, Doubling>> = SplitVec::new().into();
///
/// // SplitVec with [Linear](https://docs.rs/orx-split-vec/latest/orx_split_vec/struct.Linear.html) growth
/// // each fragment will have capacity 2^10 = 1024
/// // and the split vector can grow up to 32 fragments
/// let bag: ConcurrentBag<char, SplitVec<char, Linear>> = ConcurrentBag::with_linear_growth(10, 32);
/// let bag: ConcurrentBag<char, SplitVec<char, Linear>> = SplitVec::with_linear_growth_and_fragments_capacity(10, 32).into();
///
/// // [FixedVec](https://docs.rs/orx-fixed-vec/latest/orx_fixed_vec/) with fixed capacity.
/// // Fixed vector cannot grow; hence, pushing the 1025-th element to this bag will cause a panic!
/// let bag: ConcurrentBag<char, FixedVec<char>> = ConcurrentBag::with_fixed_capacity(1024);
/// let bag: ConcurrentBag<char, FixedVec<char>> = FixedVec::new(1024).into();
/// ```
///
/// Of course, the pinned vector to be wrapped does not need to be empty.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let split_vec: SplitVec<i32> = (0..1024).collect();
/// let bag: ConcurrentBag<_> = split_vec.into();
/// ```
///
/// # Concurrent State and Properties
///
/// The concurrent state is modeled simply by an atomic length.
/// Combination of this state and `PinnedConcurrentCol` leads to the following properties:
/// * Writing to the collection does not block. Multiple writes can happen concurrently.
/// * Each position is written only and exactly once.
/// * Only one growth can happen at a given time.
/// * Underlying pinned vector can be extracted any time.
/// * Safe reading is only possible after converting the bag into the underlying `PinnedVec`.
/// No read & write race condition exists.
pub struct ConcurrentVec<T, P = SplitVec<ConcurrentOption<T>, Doubling>>
where
P: IntoConcurrentPinnedVec<ConcurrentOption<T>>,
{
pub(crate) core: PinnedConcurrentCol<ConcurrentOption<T>, P::ConPinnedVec, ConcurrentVecState>,
}
impl<T, P> ConcurrentVec<T, P>
where
P: IntoConcurrentPinnedVec<ConcurrentOption<T>>,
{
/// Consumes the concurrent bag and returns the underlying pinned vector.
///
/// Any `PinnedVec` implementation can be converted to a `ConcurrentBag` using the `From` trait.
/// Similarly, underlying pinned vector can be obtained by calling the consuming `into_inner` method.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let bag = ConcurrentBag::new();
///
/// bag.push('a');
/// bag.push('b');
/// bag.push('c');
/// bag.push('d');
/// assert_eq!(vec!['a', 'b', 'c', 'd'], unsafe { bag.iter() }.copied().collect::<Vec<_>>());
///
/// let mut split = bag.into_inner();
/// assert_eq!(vec!['a', 'b', 'c', 'd'], split.iter().copied().collect::<Vec<_>>());
///
/// split.push('e');
/// *split.get_mut(0).expect("exists") = 'x';
///
/// assert_eq!(vec!['x', 'b', 'c', 'd', 'e'], split.iter().copied().collect::<Vec<_>>());
///
/// let mut bag: ConcurrentBag<_> = split.into();
/// assert_eq!(vec!['x', 'b', 'c', 'd', 'e'], unsafe { bag.iter() }.copied().collect::<Vec<_>>());
///
/// bag.clear();
/// assert!(bag.is_empty());
///
/// let split = bag.into_inner();
/// assert!(split.is_empty());
pub fn into_inner(self) -> P {
let len = self.core.state().len();
// # SAFETY: ConcurrentBag only allows to push to the end of the bag, keeping track of the length.
// Therefore, the underlying pinned vector is in a valid condition at any given time.
unsafe { self.core.into_inner(len) }
}
/// ***O(1)*** Returns the number of elements which are pushed to the bag, including the elements which received their reserved locations and are currently being pushed.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_bag::ConcurrentBag;
///
/// let bag = ConcurrentBag::new();
/// bag.push('a');
/// bag.push('b');
///
/// assert_eq!(2, bag.len());
/// ```
#[inline(always)]
pub fn len(&self) -> usize {
let len = self.core.state().len();
let cap = self.core.capacity();
match len <= cap {
true => len,
false => cap,
}
}
/// Returns whether or not the bag is empty.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_bag::ConcurrentBag;
///
/// let mut bag = ConcurrentBag::new();
///
/// assert!(bag.is_empty());
///
/// bag.push('a');
/// bag.push('b');
///
/// assert!(!bag.is_empty());
///
/// bag.clear();
/// assert!(bag.is_empty());
/// ```
#[inline(always)]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Returns a reference to the element at the `index`-th position of the vec.
/// It returns `None` when index is out of bounds.
///
/// # Safety
///
/// Reference obtained by this method will be valid:
///
/// * `ConcurrentVec` guarantees that each position is written only and exactly once.
/// * Furthermore, underlying `ConcurrentOption` wrapper prevents access during initialization, preventing data race.
/// * Finally, underlying `PinnedVec` makes sure that memory location of the elements do not change.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_vec::*;
///
/// let vec = ConcurrentVec::new();
///
/// vec.push('a');
/// vec.extend(['b', 'c', 'd']);
///
/// assert_eq!(vec.get(0), Some(&'a'));
/// assert_eq!(vec.get(1), Some(&'b'));
/// assert_eq!(vec.get(2), Some(&'c'));
/// assert_eq!(vec.get(3), Some(&'d'));
/// assert_eq!(vec.get(4), None);
/// ```
///
/// The following could be considered as a practical use case.
///
/// ```rust
/// use orx_concurrent_vec::*;
/// use orx_concurrent_bag::*;
/// use std::time::Duration;
///
/// #[derive(Debug, Default)]
/// struct Metric {
/// sum: i32,
/// count: i32,
/// }
/// impl Metric {
/// fn aggregate(self, value: &i32) -> Self {
/// Self {
/// sum: self.sum + value,
/// count: self.count + 1,
/// }
/// }
///
/// fn average(&self) -> i32 {
/// match self.count {
/// 0 => 0,
/// _ => self.sum / self.count,
/// }
/// }
/// }
///
/// // record measurements in random intervals, roughly every 2ms (read & write -> ConcurrentVec)
/// let measurements = ConcurrentVec::new();
/// let rf_measurements = &measurements; // just &self to share among threads
///
/// // collect metrics every 100 milliseconds (only write -> ConcurrentBag)
/// let metrics = ConcurrentBag::new();
/// let rf_metrics = &metrics; // just &self to share among threads
///
/// std::thread::scope(|s| {
/// // thread to store measurements as they arrive
/// s.spawn(move || {
/// for i in 0..100 {
/// std::thread::sleep(Duration::from_millis(i % 5));
///
/// // collect measurements and push to measurements vec
/// // simply by calling `push`
/// rf_measurements.push(i as i32);
/// }
/// });
///
/// // thread to collect metrics every 100 milliseconds
/// s.spawn(move || {
/// for _ in 0..10 {
/// // safely read from measurements vec to compute the metric
/// let len = rf_measurements.len();
/// let mut metric = Metric::default();
/// for i in 0..len {
/// if let Some(value) = rf_measurements.get(i) {
/// metric = metric.aggregate(value);
/// }
/// }
///
/// // push result to metrics bag
/// rf_metrics.push(metric);
///
/// std::thread::sleep(Duration::from_millis(100));
/// }
/// });
/// });
///
/// let measurements: Vec<_> = measurements
/// .into_inner()
/// .into_iter()
/// .map(|x| x.unwrap())
/// .collect();
/// dbg!(&measurements);
///
/// let averages: Vec<_> = metrics
/// .into_inner()
/// .into_iter()
/// .map(|x| x.average())
/// .collect();
/// println!("averages = {:?}", &averages);
///
/// assert_eq!(measurements.len(), 100);
/// assert_eq!(averages.len(), 10);
/// ```
pub fn get(&self, index: usize) -> Option<&T> {
match index < self.len() {
true => {
let maybe = unsafe { self.core.get(index) };
maybe.and_then(|x| unsafe { x.as_ref_with_order(Ordering::SeqCst) })
}
false => None,
}
}
/// Returns a mutable reference to the element at the `index`-th position of the bag.
/// It returns `None` when index is out of bounds.
///
/// # Safety
///
/// At first it might be confusing that `get` method is unsafe; however, `get_mut` is safe.
/// This is due to `&mut self` requirement of the `get_mut` method.
///
/// The following paragraph from `get` docs demonstrates an example that could lead to undefined behavior.
/// The race condition (with `get`) could be observed in the following unsafe usage.
/// Say we have a `bag` of `char`s and we allocate memory to store incoming characters, say 4 positions.
/// If the following events happen in the exact order in time, we might have undefined behavior (UB):
/// * `bag.push('a')` is called from thread#1.
/// * `bag` atomically increases the `len` to 1.
/// * thread#2 calls `bag.get(0)` which is now in bounds.
/// * thread#2 receives uninitialized value (UB).
/// * thread#1 completes writing `'a'` to the 0-th position (one moment too late).
///
/// This scenario would not compile with `get_mut` requiring a `&mut self`. Therefore, `get_mut` is safe.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let mut bag = ConcurrentBag::new();
///
/// bag.push('a');
/// bag.extend(['b', 'c', 'd']);
///
/// assert_eq!(unsafe { bag.get_mut(4) }, None);
///
/// *bag.get_mut(1).unwrap() = 'x';
/// assert_eq!(unsafe { bag.get(1) }, Some(&'x'));
/// ```
pub fn get_mut(&mut self, index: usize) -> Option<&mut T> {
match index < self.len() {
true => {
let maybe = unsafe { self.core.get_mut(index) };
maybe.and_then(|x| x.exclusive_as_mut())
}
false => None,
}
}
/// Returns an iterator to elements of the vec.
///
/// Iteration of elements is in the order the push method is called.
///
/// # Safety
///
/// Reference obtained by this method will be valid:
///
/// * `ConcurrentVec` guarantees that each position is written only and exactly once.
/// * Furthermore, underlying `ConcurrentOption` wrapper prevents access during initialization, preventing data race.
/// * Finally, underlying `PinnedVec` makes sure that memory location of the elements do not change.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_vec::ConcurrentVec;
///
/// let vec = ConcurrentVec::new();
/// vec.push('a');
/// vec.push('b');
///
/// let mut iter = vec.iter();
/// assert_eq!(iter.next(), Some(&'a'));
/// assert_eq!(iter.next(), Some(&'b'));
/// assert_eq!(iter.next(), None);
/// ```
///
/// The following could be considered as a practical use case.
///
/// ```rust
/// use orx_concurrent_vec::*;
/// use orx_concurrent_bag::*;
/// use std::time::Duration;
///
/// #[derive(Debug, Default)]
/// struct Metric {
/// sum: i32,
/// count: i32,
/// }
/// impl Metric {
/// fn aggregate(self, value: &i32) -> Self {
/// Self {
/// sum: self.sum + value,
/// count: self.count + 1,
/// }
/// }
///
/// fn average(&self) -> i32 {
/// match self.count {
/// 0 => 0,
/// _ => self.sum / self.count,
/// }
/// }
/// }
///
/// // record measurements in random intervals, roughly every 2ms (read & write -> ConcurrentVec)
/// let measurements = ConcurrentVec::new();
/// let rf_measurements = &measurements; // just &self to share among threads
///
/// // collect metrics every 100 milliseconds (only write -> ConcurrentBag)
/// let metrics = ConcurrentBag::new();
/// let rf_metrics = &metrics; // just &self to share among threads
///
/// std::thread::scope(|s| {
/// // thread to store measurements as they arrive
/// s.spawn(move || {
/// for i in 0..100 {
/// std::thread::sleep(Duration::from_millis(i % 5));
///
/// // collect measurements and push to measurements vec
/// // simply by calling `push`
/// rf_measurements.push(i as i32);
/// }
/// });
///
/// // thread to collect metrics every 100 milliseconds
/// s.spawn(move || {
/// for _ in 0..10 {
/// // safely read from measurements vec to compute the metric
/// let metric = rf_measurements
/// .iter()
/// .fold(Metric::default(), |x, value| x.aggregate(value));
///
/// // push result to metrics bag
/// rf_metrics.push(metric);
///
/// std::thread::sleep(Duration::from_millis(100));
/// }
/// });
/// });
///
/// let measurements: Vec<_> = measurements
/// .into_inner()
/// .into_iter()
/// .map(|x| x.unwrap())
/// .collect();
/// dbg!(&measurements);
///
/// let averages: Vec<_> = metrics
/// .into_inner()
/// .into_iter()
/// .map(|x| x.average())
/// .collect();
/// println!("averages = {:?}", &averages);
///
/// assert_eq!(measurements.len(), 100);
/// assert_eq!(averages.len(), 10);
/// ```
pub fn iter(&self) -> impl Iterator<Item = &T> {
let x = unsafe { self.core.iter(self.len()) };
x.flat_map(|x| unsafe { x.as_ref_with_order(Ordering::SeqCst) })
}
/// Returns an iterator to elements of the bag.
///
/// Iteration of elements is in the order the push method is called.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_bag::ConcurrentBag;
///
/// let mut bag = ConcurrentBag::new();
/// bag.push("a".to_string());
/// bag.push("b".to_string());
///
/// for x in bag.iter_mut() {
/// *x = format!("{}!", x);
/// }
///
/// let mut iter = unsafe { bag.iter() };
/// assert_eq!(iter.next(), Some(&String::from("a!")));
/// assert_eq!(iter.next(), Some(&String::from("b!")));
/// assert_eq!(iter.next(), None);
/// ```
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut T> {
let x = unsafe { self.core.iter_mut(self.core.state().len()) };
x.flat_map(|x| x.exclusive_as_mut())
}
/// Concurrent, thread-safe method to push the given `value` to the back of the bag, and returns the position or index of the pushed value.
///
/// It preserves the order of elements with respect to the order the `push` method is called.
///
/// # Panics
///
/// Panics if the concurrent bag is already at its maximum capacity; i.e., if `self.len() == self.maximum_capacity()`.
///
/// Note that this is an important safety assertion in the concurrent context; however, not a practical limitation.
/// Please see the [`PinnedConcurrentCol::maximum_capacity`] for details.
///
/// # Examples
///
/// We can directly take a shared reference of the bag, share it among threads and collect results concurrently.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let (num_threads, num_items_per_thread) = (4, 1_024);
///
/// let bag = ConcurrentBag::new();
///
/// // just take a reference and share among threads
/// let bag_ref = &bag;
///
/// std::thread::scope(|s| {
/// for i in 0..num_threads {
/// s.spawn(move || {
/// for j in 0..num_items_per_thread {
/// // concurrently collect results simply by calling `push`
/// bag_ref.push(i * 1000 + j);
/// }
/// });
/// }
/// });
///
/// let mut vec_from_bag: Vec<_> = bag.into_inner().iter().copied().collect();
/// vec_from_bag.sort();
/// let mut expected: Vec<_> = (0..num_threads).flat_map(|i| (0..num_items_per_thread).map(move |j| i * 1000 + j)).collect();
/// expected.sort();
/// assert_eq!(vec_from_bag, expected);
/// ```
///
/// # Performance Notes - False Sharing
///
/// [`ConcurrentVec::push`] implementation is lock-free and focuses on efficiency.
/// However, we need to be aware of the potential [false sharing](https://en.wikipedia.org/wiki/False_sharing) risk.
/// False sharing might lead to significant performance degradation.
/// However, it is possible to avoid in many cases.
///
/// ## When?
///
/// Performance degradation due to false sharing might be observed when both of the following conditions hold:
/// * **small data**: data to be pushed is small, the more elements fitting in a cache line the bigger the risk,
/// * **little work**: multiple threads/cores are pushing to the concurrent bag with high frequency; i.e.,
/// * very little or negligible work / time is required in between `push` calls.
///
/// The example above fits this situation.
/// Each thread only performs one multiplication and addition in between pushing elements, and the elements to be pushed are very small, just one `usize`.
///
/// ## Why?
///
/// * `ConcurrentBag` assigns unique positions to each value to be pushed. There is no *true* sharing among threads in the position level.
/// * However, cache lines contain more than one position.
/// * One thread updating a particular position invalidates the entire cache line on an other thread.
/// * Threads end up frequently reloading cache lines instead of doing the actual work of writing elements to the bag.
/// * This might lead to a significant performance degradation.
///
/// Following two methods could be approached to deal with this problem.
///
/// ## Solution-I: `extend` rather than `push`
///
/// One very simple, effective and memory efficient solution to this problem is to use [`ConcurrentVec::extend`] rather than `push` in *small data & little work* situations.
///
/// Assume that we will have 4 threads and each will push 1_024 elements.
/// Instead of making 1_024 `push` calls from each thread, we can make one `extend` call from each.
/// This would give the best performance.
/// Further, it has zero buffer or memory cost:
/// * it is important to note that the batch of 1_024 elements are not stored temporarily in another buffer,
/// * there is no additional allocation,
/// * `extend` does nothing more than reserving the position range for the thread by incrementing the atomic counter accordingly.
///
/// However, we do not need to have such a perfect information about the number of elements to be pushed.
/// Performance gains after reaching the cache line size are much lesser.
///
/// For instance, consider the challenging super small element size case, where we are collecting `i32`s.
/// We can already achieve a very high performance by simply `extend`ing the bag by batches of 16 elements.
///
/// As the element size gets larger, required batch size to achieve a high performance gets smaller and smaller.
///
/// Required change in the code from `push` to `extend` is not significant.
/// The example above could be revised as follows to avoid the performance degrading of false sharing.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let (num_threads, num_items_per_thread) = (4, 1_024);
///
/// let bag = ConcurrentBag::new();
///
/// // just take a reference and share among threads
/// let bag_ref = &bag;
/// let batch_size = 16;
///
/// std::thread::scope(|s| {
/// for i in 0..num_threads {
/// s.spawn(move || {
/// for j in (0..num_items_per_thread).step_by(batch_size) {
/// let iter = (j..(j + batch_size)).map(|j| i * 1000 + j);
/// // concurrently collect results simply by calling `extend`
/// bag_ref.extend(iter);
/// }
/// });
/// }
/// });
///
/// let mut vec_from_bag: Vec<_> = bag.into_inner().iter().copied().collect();
/// vec_from_bag.sort();
/// let mut expected: Vec<_> = (0..num_threads).flat_map(|i| (0..num_items_per_thread).map(move |j| i * 1000 + j)).collect();
/// expected.sort();
/// assert_eq!(vec_from_bag, expected);
/// ```
///
/// ## Solution-II: Padding
///
/// Another approach to deal with false sharing is to add padding (unused bytes) between elements.
/// There exist wrappers which automatically adds cache padding, such as crossbeam's [`CachePadded`](https://docs.rs/crossbeam-utils/latest/crossbeam_utils/struct.CachePadded.html).
/// In other words, instead of using a `ConcurrentBag<T>`, we can use `ConcurrentBag<CachePadded<T>>`.
/// However, this solution leads to increased memory requirement.
pub fn push(&self, value: T) -> usize {
let idx = self.core.state().fetch_increment_len(1);
// # SAFETY: ConcurrentBag ensures that each `idx` will be written only and exactly once.
let maybe = unsafe { self.core.single_item_as_ref(idx) };
unsafe { maybe.initialize_unchecked(value) };
idx
}
/// Concurrent, thread-safe method to push all `values` that the given iterator will yield to the back of the bag.
/// The method returns the position or index of the first pushed value (returns the length of the concurrent bag if the iterator is empty).
///
/// All `values` in the iterator will be added to the bag consecutively:
/// * the first yielded value will be written to the position which is equal to the current length of the bag, say `begin_idx`, which is the returned value,
/// * the second yielded value will be written to the `begin_idx + 1`-th position,
/// * ...
/// * and the last value will be written to the `begin_idx + values.count() - 1`-th position of the bag.
///
/// Important notes:
/// * This method does not allocate to buffer.
/// * All it does is to increment the atomic counter by the length of the iterator (`push` would increment by 1) and reserve the range of positions for this operation.
/// * If there is not sufficient space, the vector grows first; iterating over and writing elements to the bag happens afterwards.
/// * Therefore, other threads do not wait for the `extend` method to complete, they can concurrently write.
/// * This is a simple and effective approach to deal with the false sharing problem which could be observed in *small data & little work* situations.
///
/// For this reason, the method requires an `ExactSizeIterator`.
/// There exists the variant [`ConcurrentVec::extend_n_items`] method which accepts any iterator together with the correct length to be passed by the caller.
/// It is `unsafe` as the caller must guarantee that the iterator yields at least the number of elements explicitly passed in as an argument.
///
/// # Panics
///
/// Panics if not all of the `values` fit in the concurrent bag's maximum capacity.
///
/// Note that this is an important safety assertion in the concurrent context; however, not a practical limitation.
/// Please see the [`PinnedConcurrentCol::maximum_capacity`] for details.
///
/// # Examples
///
/// We can directly take a shared reference of the bag and share it among threads.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let (num_threads, num_items_per_thread) = (4, 1_024);
///
/// let bag = ConcurrentBag::new();
///
/// // just take a reference and share among threads
/// let bag_ref = &bag;
/// let batch_size = 16;
///
/// std::thread::scope(|s| {
/// for i in 0..num_threads {
/// s.spawn(move || {
/// for j in (0..num_items_per_thread).step_by(batch_size) {
/// let iter = (j..(j + batch_size)).map(|j| i * 1000 + j);
/// // concurrently collect results simply by calling `extend`
/// bag_ref.extend(iter);
/// }
/// });
/// }
/// });
///
/// let mut vec_from_bag: Vec<_> = bag.into_inner().iter().copied().collect();
/// vec_from_bag.sort();
/// let mut expected: Vec<_> = (0..num_threads).flat_map(|i| (0..num_items_per_thread).map(move |j| i * 1000 + j)).collect();
/// expected.sort();
/// assert_eq!(vec_from_bag, expected);
/// ```
///
/// # Performance Notes - False Sharing
///
/// [`ConcurrentVec::push`] method is implementation is simple, lock-free and efficient.
/// However, we need to be aware of the potential [false sharing](https://en.wikipedia.org/wiki/False_sharing) risk.
/// False sharing might lead to significant performance degradation; fortunately, it is possible to avoid in many cases.
///
/// ## When?
///
/// Performance degradation due to false sharing might be observed when both of the following conditions hold:
/// * **small data**: data to be pushed is small, the more elements fitting in a cache line the bigger the risk,
/// * **little work**: multiple threads/cores are pushing to the concurrent bag with high frequency; i.e.,
/// * very little or negligible work / time is required in between `push` calls.
///
/// The example above fits this situation.
/// Each thread only performs one multiplication and addition for computing elements, and the elements to be pushed are very small, just one `usize`.
///
/// ## Why?
///
/// * `ConcurrentBag` assigns unique positions to each value to be pushed. There is no *true* sharing among threads in the position level.
/// * However, cache lines contain more than one position.
/// * One thread updating a particular position invalidates the entire cache line on an other thread.
/// * Threads end up frequently reloading cache lines instead of doing the actual work of writing elements to the bag.
/// * This might lead to a significant performance degradation.
///
/// Following two methods could be approached to deal with this problem.
///
/// ## Solution-I: `extend` rather than `push`
///
/// One very simple, effective and memory efficient solution to the false sharing problem is to use [`ConcurrentVec::extend`] rather than `push` in *small data & little work* situations.
///
/// Assume that we will have 4 threads and each will push 1_024 elements.
/// Instead of making 1_024 `push` calls from each thread, we can make one `extend` call from each.
/// This would give the best performance.
/// Further, it has zero buffer or memory cost:
/// * it is important to note that the batch of 1_024 elements are not stored temporarily in another buffer,
/// * there is no additional allocation,
/// * `extend` does nothing more than reserving the position range for the thread by incrementing the atomic counter accordingly.
///
/// However, we do not need to have such a perfect information about the number of elements to be pushed.
/// Performance gains after reaching the cache line size are much lesser.
///
/// For instance, consider the challenging super small element size case, where we are collecting `i32`s.
/// We can already achieve a very high performance by simply `extend`ing the bag by batches of 16 elements.
///
/// As the element size gets larger, required batch size to achieve a high performance gets smaller and smaller.
///
/// The example code above already demonstrates the solution to a potentially problematic case in the [`ConcurrentVec::push`] example.
///
/// ## Solution-II: Padding
///
/// Another common approach to deal with false sharing is to add padding (unused bytes) between elements.
/// There exist wrappers which automatically adds cache padding, such as crossbeam's [`CachePadded`](https://docs.rs/crossbeam-utils/latest/crossbeam_utils/struct.CachePadded.html).
/// In other words, instead of using a `ConcurrentBag<T>`, we can use `ConcurrentBag<CachePadded<T>>`.
/// However, this solution leads to increased memory requirement.
pub fn extend<IntoIter, Iter>(&self, values: IntoIter) -> usize
where
IntoIter: IntoIterator<Item = T, IntoIter = Iter>,
Iter: Iterator<Item = T> + ExactSizeIterator,
{
let values = values.into_iter();
let num_items = values.len();
// # SAFETY: ConcurrentBag ensures that each `idx` will be written only and exactly once.
unsafe { self.extend_n_items::<_>(values, num_items) }
}
/// Concurrent, thread-safe method to push `num_items` elements yielded by the `values` iterator to the back of the bag.
/// The method returns the position or index of the first pushed value (returns the length of the concurrent bag if the iterator is empty).
///
/// All `values` in the iterator will be added to the bag consecutively:
/// * the first yielded value will be written to the position which is equal to the current length of the bag, say `begin_idx`, which is the returned value,
/// * the second yielded value will be written to the `begin_idx + 1`-th position,
/// * ...
/// * and the last value will be written to the `begin_idx + num_items - 1`-th position of the bag.
///
/// Important notes:
/// * This method does not allocate at all to buffer elements to be pushed.
/// * All it does is to increment the atomic counter by the length of the iterator (`push` would increment by 1) and reserve the range of positions for this operation.
/// * Iterating over and writing elements to the bag happens afterwards.
/// * This is a simple, effective and memory efficient solution to the false sharing problem which could be observed in *small data & little work* situations.
///
/// For this reason, the method requires the additional `num_items` argument.
/// There exists the variant [`ConcurrentVec::extend`] method which accepts only an `ExactSizeIterator`, hence it is **safe**.
///
/// # Panics
///
/// Panics if `num_items` elements do not fit in the concurrent bag's maximum capacity.
///
/// Note that this is an important safety assertion in the concurrent context; however, not a practical limitation.
/// Please see the [`PinnedConcurrentCol::maximum_capacity`] for details.
///
/// # Safety
///
/// As explained above, extend method calls first increment the atomic counter by `num_items`.
/// This thread is responsible for filling these reserved `num_items` positions.
/// * with safe `extend` method, this is guaranteed and safe since the iterator is an `ExactSizeIterator`;
/// * however, `extend_n_items` accepts any iterator and `num_items` is provided explicitly by the caller.
///
/// Ideally, the `values` iterator must yield exactly `num_items` elements and the caller is responsible for this condition to hold.
///
/// If the `values` iterator is capable of yielding more than `num_items` elements,
/// the `extend` call will extend the bag with the first `num_items` yielded elements and ignore the rest of the iterator.
/// This is most likely a bug; however, not an undefined behavior.
///
/// On the other hand, if the `values` iterator is short of `num_items` elements,
/// this will lead to uninitialized memory positions in underlying storage of the bag which is UB.
/// Therefore, this method is `unsafe`.
///
/// # Examples
///
/// We can directly take a shared reference of the bag and share it among threads.
///
/// ```rust
/// use orx_concurrent_bag::*;
///
/// let (num_threads, num_items_per_thread) = (4, 1_024);
///
/// let bag = ConcurrentBag::new();
///
/// // just take a reference and share among threads
/// let bag_ref = &bag;
/// let batch_size = 16;
///
/// std::thread::scope(|s| {
/// for i in 0..num_threads {
/// s.spawn(move || {
/// for j in (0..num_items_per_thread).step_by(batch_size) {
/// let iter = (j..(j + batch_size)).map(|j| i * 1000 + j);
/// // concurrently collect results simply by calling `extend_n_items`
/// unsafe { bag_ref.extend_n_items(iter, batch_size) };
/// }
/// });
/// }
/// });
///
/// let mut vec_from_bag: Vec<_> = bag.into_inner().iter().copied().collect();
/// vec_from_bag.sort();
/// let mut expected: Vec<_> = (0..num_threads).flat_map(|i| (0..num_items_per_thread).map(move |j| i * 1000 + j)).collect();
/// expected.sort();
/// assert_eq!(vec_from_bag, expected);
/// ```
///
/// # Performance Notes - False Sharing
///
/// [`ConcurrentVec::push`] method is implementation is simple, lock-free and efficient.
/// However, we need to be aware of the potential [false sharing](https://en.wikipedia.org/wiki/False_sharing) risk.
/// False sharing might lead to significant performance degradation; fortunately, it is possible to avoid in many cases.
///
/// ## When?
///
/// Performance degradation due to false sharing might be observed when both of the following conditions hold:
/// * **small data**: data to be pushed is small, the more elements fitting in a cache line the bigger the risk,
/// * **little work**: multiple threads/cores are pushing to the concurrent bag with high frequency; i.e.,
/// * very little or negligible work / time is required in between `push` calls.
///
/// The example above fits this situation.
/// Each thread only performs one multiplication and addition for computing elements, and the elements to be pushed are very small, just one `usize`.
///
/// ## Why?
///
/// * `ConcurrentBag` assigns unique positions to each value to be pushed. There is no *true* sharing among threads in the position level.
/// * However, cache lines contain more than one position.
/// * One thread updating a particular position invalidates the entire cache line on an other thread.
/// * Threads end up frequently reloading cache lines instead of doing the actual work of writing elements to the bag.
/// * This might lead to a significant performance degradation.
///
/// Following two methods could be approached to deal with this problem.
///
/// ## Solution-I: `extend` rather than `push`
///
/// One very simple, effective and memory efficient solution to the false sharing problem is to use [`ConcurrentVec::extend`] rather than `push` in *small data & little work* situations.
///
/// Assume that we will have 4 threads and each will push 1_024 elements.
/// Instead of making 1_024 `push` calls from each thread, we can make one `extend` call from each.
/// This would give the best performance.
/// Further, it has zero buffer or memory cost:
/// * it is important to note that the batch of 1_024 elements are not stored temporarily in another buffer,
/// * there is no additional allocation,
/// * `extend` does nothing more than reserving the position range for the thread by incrementing the atomic counter accordingly.
///
/// However, we do not need to have such a perfect information about the number of elements to be pushed.
/// Performance gains after reaching the cache line size are much lesser.
///
/// For instance, consider the challenging super small element size case, where we are collecting `i32`s.
/// We can already achieve a very high performance by simply `extend`ing the bag by batches of 16 elements.
///
/// As the element size gets larger, required batch size to achieve a high performance gets smaller and smaller.
///
/// The example code above already demonstrates the solution to a potentially problematic case in the [`ConcurrentVec::push`] example.
///
/// ## Solution-II: Padding
///
/// Another common approach to deal with false sharing is to add padding (unused bytes) between elements.
/// There exist wrappers which automatically adds cache padding, such as crossbeam's [`CachePadded`](https://docs.rs/crossbeam-utils/latest/crossbeam_utils/struct.CachePadded.html).
/// In other words, instead of using a `ConcurrentBag<T>`, we can use `ConcurrentBag<CachePadded<T>>`.
/// However, this solution leads to increased memory requirement.
pub unsafe fn extend_n_items<IntoIter>(&self, values: IntoIter, num_items: usize) -> usize
where
IntoIter: IntoIterator<Item = T>,
{
let begin_idx = self.core.state().fetch_increment_len(num_items);
let slices = self.core.n_items_buffer_as_slices(begin_idx, num_items);
let mut values = values.into_iter();
for slice in slices {
for maybe in slice {
let value = values
.next()
.expect("provided iterator is shorter than expected num_items");
unsafe { maybe.initialize_unchecked(value) };
}
}
begin_idx
}
/// Reserves and returns an iterator of mutable slices for `num_items` positions starting from the `begin_idx`-th position.
///
/// The caller is responsible for filling all `num_items` positions in the returned iterator of slices with values to avoid gaps.
///
/// # Safety
///
/// This method makes sure that the values are written to positions owned by the underlying pinned vector.
/// Furthermore, it makes sure that the growth of the vector happens thread-safely whenever necessary.
///
/// On the other hand, it is unsafe due to the possibility of a race condition.
/// Multiple threads can try to write to the same position at the same time.
/// The wrapper is responsible for preventing this.
///
/// Furthermore, the caller is responsible to write all positions of the acquired slices to make sure that the collection is gap free.
///
/// Note that although both methods are unsafe, it is much easier to achieve required safety guarantees with `extend` or `extend_n_items`;
/// hence, they must be preferred unless there is a good reason to acquire mutable slices.
/// One such example case is to copy results directly into the output's slices, which could be more performant in a very critical scenario.
pub unsafe fn n_items_buffer_as_mut_slices(
&self,
num_items: usize,
) -> (usize, P::SliceMutIter<'_>) {
let begin_idx = self.core.state().fetch_increment_len(num_items);
(
begin_idx,
self.core.n_items_buffer_as_mut_slices(begin_idx, num_items),
)
}
/// Clears the concurrent bag.
pub fn clear(&mut self) {
unsafe { self.core.clear(self.core.state().len()) };
}
/// Note that [`ConcurrentVec::maximum_capacity`] returns the maximum possible number of elements that the underlying pinned vector can grow to without reserving maximum capacity.
///
/// In other words, the pinned vector can automatically grow up to the [`ConcurrentVec::maximum_capacity`] with `write` and `write_n_items` methods, using only a shared reference.
///
/// When required, this maximum capacity can be attempted to increase by this method with a mutable reference.
///
/// Importantly note that maximum capacity does not correspond to the allocated memory.
///
/// Among the common pinned vector implementations:
/// * `SplitVec<_, Doubling>`: supports this method; however, it does not require for any practical size.
/// * `SplitVec<_, Linear>`: is guaranteed to succeed and increase its maximum capacity to the required value.
/// * `FixedVec<_>`: is the most strict pinned vector which cannot grow even in a single-threaded setting. Currently, it will always return an error to this call.
///
/// # Safety
/// This method is unsafe since the concurrent pinned vector might contain gaps. The vector must be gap-free while increasing the maximum capacity.
///
/// This method can safely be called if entries in all positions 0..len are written.
pub fn reserve_maximum_capacity(&mut self, new_maximum_capacity: usize) -> usize {
unsafe {
self.core
.reserve_maximum_capacity(self.core.state().len(), new_maximum_capacity)
}
}
/// Returns the current allocated capacity of the collection.
pub fn capacity(&self) -> usize {
self.core.capacity()
}
/// Returns maximum possible capacity that the collection can reach without calling [`ConcurrentVec::reserve_maximum_capacity`].
///
/// Importantly note that maximum capacity does not correspond to the allocated memory.
pub fn maximum_capacity(&self) -> usize {
self.core.maximum_capacity()
}
// raw
/// Returns:
/// * a raw `*const T` pointer to the underlying data if element at the `index`-th position is pushed,
/// * `None` otherwise.
///
/// # Safety
///
/// Pointer obtained by this method will be pointing to valid data:
///
/// * `ConcurrentVec` guarantees that each position is written only and exactly once.
/// * Furthermore, underlying `ConcurrentOption` wrapper prevents access during initialization, preventing data race.
/// * Finally, underlying `PinnedVec` makes sure that memory location of the elements do not change.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_vec::*;
///
/// let vec = ConcurrentVec::new();
/// assert!(vec.get_raw(0).is_none());
///
/// vec.push('a');
/// let p = vec.get_raw(0).unwrap();
///
/// vec.extend(['b', 'c', 'd', 'e']);
///
/// assert_eq!(unsafe { p.as_ref() }, Some(&'a'));
pub fn get_raw(&self, index: usize) -> Option<*const T> {
match index < self.len() {
true => {
let maybe = unsafe { self.core.get(index) };
maybe.and_then(|x| x.get_raw_with_order(Ordering::SeqCst))
}
false => None,
}
}
/// Returns:
/// * a raw `*mut T` pointer to the underlying data if element at the `index`-th position is pushed,
/// * `None` otherwise.
///
/// # Safety
///
/// Pointer obtained by this method will be pointing to valid data:
///
/// * `ConcurrentVec` guarantees that each position is written only and exactly once.
/// * Furthermore, underlying `ConcurrentOption` wrapper prevents access during initialization, preventing data race.
/// * Finally, underlying `PinnedVec` makes sure that memory location of the elements do not change.
///
/// # Examples
///
/// ```rust
/// use orx_concurrent_vec::*;
///
/// let vec = ConcurrentVec::new();
/// assert!(vec.get_raw_mut(0).is_none());
///
/// vec.push('a');
/// let p = vec.get_raw_mut(0).unwrap();
///
/// vec.extend(['b', 'c', 'd', 'e']);
///
/// assert_eq!(unsafe { p.as_ref() }, Some(&'a'));
///
/// unsafe { p.write('x') };
/// assert_eq!(unsafe { p.as_ref() }, Some(&'x'));
pub fn get_raw_mut(&self, index: usize) -> Option<*mut T> {
match index < self.len() {
true => {
let maybe = unsafe { self.core.get(index) };
maybe.and_then(|x| x.get_raw_mut_with_order(Ordering::SeqCst))
}
false => None,
}
}
}
// HELPERS
impl<T, P> ConcurrentVec<T, P>
where
P: IntoConcurrentPinnedVec<ConcurrentOption<T>>,
{
pub(crate) fn new_from_pinned(pinned_vec: P) -> Self {
let core = PinnedConcurrentCol::new_from_pinned(pinned_vec);
Self { core }
}
}
unsafe impl<T: Sync, P: IntoConcurrentPinnedVec<ConcurrentOption<T>>> Sync for ConcurrentVec<T, P> {}
unsafe impl<T: Send, P: IntoConcurrentPinnedVec<ConcurrentOption<T>>> Send for ConcurrentVec<T, P> {}