A 2D affine transform, which can represent translation, rotation, scaling and shear.
A 3D affine transform, which can represent translation, rotation, scaling and shear.
A 2-dimensional bool
vector mask.
A 3-dimensional bool
vector mask.
A 3-dimensional SIMD vector mask.
A 4-dimensional bool
vector mask.
A 4-dimensional SIMD vector mask.
A callback that can be called from any thread.
A 2D affine transform, which can represent translation, rotation, scaling and shear.
A 3D affine transform, which can represent translation, rotation, scaling and shear.
A 2x2 column major matrix.
A 3x3 column major matrix.
A 4x4 column major matrix.
A quaternion representing an orientation.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
An event sink, that can send events to the application.
A layout that lays out children in a flexbox-like manner.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
A style that has been loaded from a file.
A 2x2 column major matrix.
A 3x3 column major matrix.
A 3x3 column major matrix.
A 4x4 column major matrix.
A quaternion representing an orientation.
A
Signal
that can be written to.
A style loader that can load styles from files and inline styles.
A list of style states.
A style sheet.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
A 2-dimensional vector.
A 3-dimensional vector.
A 3-dimensional vector with SIMD support.
A 4-dimensional vector with SIMD support.
Creates a 2x2 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 4x4 matrix from column vectors.
Creates a quaternion from x
, y
, z
and w
values.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2x2 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 4x4 matrix from column vectors.
Creates a quaternion from x
, y
, z
and w
values.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.