Struct orbtk::window::Window
[−]
[src]
pub struct Window { pub widgets: RefCell<Vec<Arc<Widget>>>, pub widget_focus: Cell<usize>, pub bg: Cell<Color>, pub running: Cell<bool>, // some fields omitted }
Fields
widgets: RefCell<Vec<Arc<Widget>>>
widget_focus: Cell<usize>
bg: Cell<Color>
running: Cell<bool>