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use std::rc::Rc; use crate::prelude::*; #[derive(Clone, Event)] pub enum WindowEvent { Resize { width: f64, height: f64 }, ActiveChanged(bool), None, } pub type WindowHandlerFn = dyn Fn(&mut StatesContext, WindowEvent) -> bool + 'static; #[derive(IntoHandler)] pub struct WindowEventHandler { pub handler: Rc<WindowHandlerFn>, } impl EventHandler for WindowEventHandler { fn handle_event(&self, states: &mut StatesContext, event: &EventBox) -> bool { if let Ok(event) = event.downcast_ref::<WindowEvent>() { return (self.handler)(states, event.clone()); } false } fn handles_event(&self, event: &EventBox) -> bool { event.is_type::<WindowEvent>() } }