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use std::{any::Any, cell::RefCell, collections::BTreeMap, rc::Rc};
use dces::prelude::{Entity, EntityComponentManager};
use crate::{prelude::*, render::RenderContext2D, tree::Tree, utils::*};
pub use self::fixed_size::*;
pub use self::grid::*;
pub use self::padding::*;
pub use self::scroll::*;
pub use self::stack::*;
pub use self::text_selection::*;
mod fixed_size;
mod grid;
mod padding;
mod scroll;
mod stack;
mod text_selection;
pub trait Layout: Any {
fn measure(
&self,
render_context_2_d: &mut RenderContext2D,
entity: Entity,
ecm: &mut EntityComponentManager<Tree, StringComponentStore>,
layouts: &Rc<RefCell<BTreeMap<Entity, Box<dyn Layout>>>>,
theme: &ThemeValue,
) -> DirtySize;
fn arrange(
&self,
render_context_2_d: &mut RenderContext2D,
parent_size: (f64, f64),
entity: Entity,
ecm: &mut EntityComponentManager<Tree, StringComponentStore>,
layouts: &Rc<RefCell<BTreeMap<Entity, Box<dyn Layout>>>>,
theme: &ThemeValue,
) -> (f64, f64);
}