1use crate::{
2 Extent2Df, Extent2Di, Offset2Df, Offset2Di, Quaternionf, Vector2f, Vector3f, Vector4f,
3};
4use mint::{Quaternion, Vector2, Vector3, Vector4};
5
6impl From<Vector2f> for Vector2<f32> {
7 fn from(v: Vector2f) -> Self {
8 Vector2 { x: v.x, y: v.y }
9 }
10}
11
12impl From<Vector2<f32>> for Vector2f {
13 fn from(v: Vector2<f32>) -> Self {
14 Self { x: v.x, y: v.y }
15 }
16}
17
18impl From<Offset2Df> for Vector2<f32> {
19 fn from(v: Offset2Df) -> Self {
20 Vector2 { x: v.x, y: v.y }
21 }
22}
23
24impl From<Vector2<f32>> for Offset2Df {
25 fn from(v: Vector2<f32>) -> Self {
26 Self { x: v.x, y: v.y }
27 }
28}
29
30impl From<Offset2Di> for Vector2<i32> {
31 fn from(v: Offset2Di) -> Self {
32 Vector2 { x: v.x, y: v.y }
33 }
34}
35
36impl From<Vector2<i32>> for Offset2Di {
37 fn from(v: Vector2<i32>) -> Self {
38 Self { x: v.x, y: v.y }
39 }
40}
41
42impl From<Extent2Df> for Vector2<f32> {
43 fn from(v: Extent2Df) -> Self {
44 Vector2 {
45 x: v.width,
46 y: v.height,
47 }
48 }
49}
50
51impl From<Vector2<f32>> for Extent2Df {
52 fn from(v: Vector2<f32>) -> Self {
53 Self {
54 width: v.x,
55 height: v.y,
56 }
57 }
58}
59
60impl From<Extent2Di> for Vector2<i32> {
61 fn from(v: Extent2Di) -> Self {
62 Vector2 {
63 x: v.width,
64 y: v.height,
65 }
66 }
67}
68
69impl From<Vector2<i32>> for Extent2Di {
70 fn from(v: Vector2<i32>) -> Self {
71 Self {
72 width: v.x,
73 height: v.y,
74 }
75 }
76}
77
78impl From<Vector3f> for Vector3<f32> {
79 fn from(v: Vector3f) -> Self {
80 Vector3 {
81 x: v.x,
82 y: v.y,
83 z: v.z,
84 }
85 }
86}
87
88impl From<Vector3<f32>> for Vector3f {
89 fn from(v: Vector3<f32>) -> Self {
90 Self {
91 x: v.x,
92 y: v.y,
93 z: v.z,
94 }
95 }
96}
97
98impl From<Vector4f> for Vector4<f32> {
99 fn from(v: Vector4f) -> Self {
100 Vector4 {
101 x: v.x,
102 y: v.y,
103 z: v.z,
104 w: v.w,
105 }
106 }
107}
108
109impl From<Vector4<f32>> for Vector4f {
110 fn from(v: Vector4<f32>) -> Self {
111 Self {
112 x: v.x,
113 y: v.y,
114 z: v.z,
115 w: v.w,
116 }
117 }
118}
119
120impl From<Quaternion<f32>> for Quaternionf {
121 fn from(q: Quaternion<f32>) -> Self {
122 Self {
123 x: q.v.x,
124 y: q.v.y,
125 z: q.v.z,
126 w: q.s,
127 }
128 }
129}
130
131impl From<Quaternionf> for Quaternion<f32> {
132 fn from(q: Quaternionf) -> Quaternion<f32> {
133 Quaternion {
134 s: q.w,
135 v: Vector3 {
136 x: q.x,
137 y: q.y,
138 z: q.z,
139 },
140 }
141 }
142}