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use crate::{ Extent2Df, Extent2Di, Offset2Df, Offset2Di, Quaternionf, Vector2f, Vector3f, Vector4f, }; use mint::{Quaternion, Vector2, Vector3, Vector4}; impl From<Vector2f> for Vector2<f32> { fn from(v: Vector2f) -> Self { Vector2 { x: v.x, y: v.y } } } impl From<Vector2<f32>> for Vector2f { fn from(v: Vector2<f32>) -> Self { Self { x: v.x, y: v.y } } } impl From<Offset2Df> for Vector2<f32> { fn from(v: Offset2Df) -> Self { Vector2 { x: v.x, y: v.y } } } impl From<Vector2<f32>> for Offset2Df { fn from(v: Vector2<f32>) -> Self { Self { x: v.x, y: v.y } } } impl From<Offset2Di> for Vector2<i32> { fn from(v: Offset2Di) -> Self { Vector2 { x: v.x, y: v.y } } } impl From<Vector2<i32>> for Offset2Di { fn from(v: Vector2<i32>) -> Self { Self { x: v.x, y: v.y } } } impl From<Extent2Df> for Vector2<f32> { fn from(v: Extent2Df) -> Self { Vector2 { x: v.width, y: v.height, } } } impl From<Vector2<f32>> for Extent2Df { fn from(v: Vector2<f32>) -> Self { Self { width: v.x, height: v.y, } } } impl From<Extent2Di> for Vector2<i32> { fn from(v: Extent2Di) -> Self { Vector2 { x: v.width, y: v.height, } } } impl From<Vector2<i32>> for Extent2Di { fn from(v: Vector2<i32>) -> Self { Self { width: v.x, height: v.y, } } } impl From<Vector3f> for Vector3<f32> { fn from(v: Vector3f) -> Self { Vector3 { x: v.x, y: v.y, z: v.z, } } } impl From<Vector3<f32>> for Vector3f { fn from(v: Vector3<f32>) -> Self { Self { x: v.x, y: v.y, z: v.z, } } } impl From<Vector4f> for Vector4<f32> { fn from(v: Vector4f) -> Self { Vector4 { x: v.x, y: v.y, z: v.z, w: v.w, } } } impl From<Vector4<f32>> for Vector4f { fn from(v: Vector4<f32>) -> Self { Self { x: v.x, y: v.y, z: v.z, w: v.w, } } } impl From<Quaternion<f32>> for Quaternionf { fn from(q: Quaternion<f32>) -> Self { Self { x: q.v.x, y: q.v.y, z: q.v.z, w: q.s, } } } impl From<Quaternionf> for Quaternion<f32> { fn from(q: Quaternionf) -> Quaternion<f32> { Quaternion { s: q.w, v: Vector3 { x: q.x, y: q.y, z: q.z, }, } } }